31 / GodotOnReady

A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.

Date Created 2021-01-10 (3 years ago)
Commits 70 (last one about a year ago)
Stargazers 124 (0 this week)
Watchers 4 (0 this week)
Forks 13
License mit
Ranking

RepositoryStats indexes 565,279 repositories, of these 31/GodotOnReady is ranked #244,817 (57th percentile) for total stargazers, and #366,496 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #8,648/20,171.

Other Information

31/GodotOnReady has Github issues enabled, there are 4 open issues and 21 closed issues.

Homepage URL: https://www.nuget.org/packages/GodotOnReady

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Recent Commit History

31 commits on the default branch (main) since jan '22

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Languages

The only known language in this repository is C#

updated: 2024-08-31 @ 09:19am, id: 328326133 / R_kgDOE5Hb9Q