98teg / SpriteMesh

SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.

Date Created 2021-08-30 (3 years ago)
Commits 27 (last one about a year ago)
Stargazers 148 (0 this week)
Watchers 2 (0 this week)
Forks 7
License mit
Ranking

RepositoryStats indexes 595,856 repositories, of these 98teg/SpriteMesh is ranked #224,431 (62nd percentile) for total stargazers, and #485,301 for total watchers.

98teg/SpriteMesh is also tagged with popular topics, for these it's ranked: godot (#282/739),  godot-engine (#168/401),  godotengine (#74/177)

Other Information

98teg/SpriteMesh has 1 open pull request on Github, 4 pull requests have been merged over the lifetime of the repository.

There have been 5 releases, the latest one was published on 2023-09-19 (about a year ago) with the name v2.0.1 - Fix memory leak.

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Recent Commit History

26 commits on the default branch (master) since jan '22

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98teg/SpriteMesh

updated: 2024-12-16 @ 02:49am, id: 401366249 / R_kgDOF-xc6Q