98teg / SpriteMesh

SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.

Date Created 2021-08-30 (2 years ago)
Commits 27 (last one 9 months ago)
Stargazers 135 (0 this week)
Watchers 2 (0 this week)
Forks 6
License mit
Ranking

RepositoryStats indexes 534,880 repositories, of these 98teg/SpriteMesh is ranked #221,907 (59th percentile) for total stargazers, and #448,844 for total watchers.

98teg/SpriteMesh is also tagged with popular topics, for these it's ranked: godot (#247/629),  godot-engine (#153/358),  godotengine (#65/158)

Other Information

98teg/SpriteMesh has 1 open pull request on Github, 4 pull requests have been merged over the lifetime of the repository.

There have been 5 releases, the latest one was published on 2023-09-19 (9 months ago) with the name v2.0.1 - Fix memory leak.

Star History

Github stargazers over time

Watcher History

Github watchers over time, collection started in '23

Recent Commit History

26 commits on the default branch (master) since jan '22

Yearly Commits

Commits to the default branch (master) per year

Issue History

Languages

We don't have any language data for this repository

It's a mystery

Opengraph Image
98teg/SpriteMesh

updated: 2024-06-09 @ 10:29pm, id: 401366249 / R_kgDOF-xc6Q