AnidemDex / Godot-EventSystem

🪧 An easy but powerful event system implementation for Godot Engine

Date Created 2021-10-28 (2 years ago)
Commits 275 (last one about a year ago)
Stargazers 176 (0 this week)
Watchers 7 (0 this week)
Forks 7
License mit
This repository has been archived on Github
Ranking

RepositoryStats indexes 565,279 repositories, of these AnidemDex/Godot-EventSystem is ranked #191,391 (66th percentile) for total stargazers, and #265,423 for total watchers. Github reports the primary language for this repository as GDScript, for repositories using this language it is ranked #239/1,065.

AnidemDex/Godot-EventSystem is also tagged with popular topics, for these it's ranked: godot (#225/695),  godot-engine (#142/384)

Other Information

AnidemDex/Godot-EventSystem has Github issues enabled, there are 7 open issues and 21 closed issues.

There have been 9 releases, the latest one was published on 2022-04-18 (2 years ago) with the name [v1.4.3] GoTo event improvement.

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Recent Commit History

144 commits on the default branch (main) since jan '22

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Languages

The only known language in this repository is GDScript

updated: 2024-09-25 @ 06:58am, id: 422355887 / R_kgDOGSyjrw