chickensoft-games / AutoInject

Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.

Date Created 2023-04-09 (about a year ago)
Commits 53 (last one 14 days ago)
Stargazers 96 (0 this week)
Watchers 5 (0 this week)
Forks 5
License mit
Ranking

RepositoryStats indexes 579,238 repositories, of these chickensoft-games/AutoInject is ranked #296,339 (49th percentile) for total stargazers, and #330,954 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #10,584/20,601.

chickensoft-games/AutoInject is also tagged with popular topics, for these it's ranked: dotnet (#1,398/2370),  godot (#374/710),  dependency-injection (#235/387)

Other Information

There have been 5 releases, the latest one was published on 2024-10-23 (14 days ago) with the name v2.4.0.

Homepage URL: https://www.nuget.org/packages/Chickensoft.AutoInject/

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Github watchers over time, collection started in '23

Recent Commit History

53 commits on the default branch (main) since jan '22

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Languages

The primary language is C# but there's also others...

updated: 2024-11-05 @ 07:09pm, id: 625660187 / R_kgDOJUrRGw