daniel-ilett / shaders-gaussian-blur

A Gaussian blur post processing effect for Unity 2021 URP.

Date Created 2023-05-25 (about a year ago)
Commits 4 (last one about a year ago)
Stargazers 30 (0 this week)
Watchers 2 (0 this week)
Forks 6
License mit
Ranking

RepositoryStats indexes 584,777 repositories, of these daniel-ilett/shaders-gaussian-blur is ranked #559,940 (4th percentile) for total stargazers, and #478,954 for total watchers. Github reports the primary language for this repository as Mathematica, for repositories using this language it is ranked #115/121.

Other Information

daniel-ilett/shaders-gaussian-blur has 1 open pull request on Github, 0 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there is 1 open issue and 0 closed issues.

Star History

Github stargazers over time

Watcher History

Github watchers over time, collection started in '23

Recent Commit History

4 commits on the default branch (main) since jan '22

Yearly Commits

Commits to the default branch (main) per year

Issue History

Languages

The primary language is Mathematica but there's also others...

Opengraph Image
daniel-ilett/shaders-gaussian-blur

updated: 2024-11-18 @ 03:21pm, id: 645392880 / R_kgDOJnfp8A