DmitriySalnikov / GodotRemote

Godot Engine Module for faster iteration times when working with not desktop projects.

Date Created 2020-06-28 (4 years ago)
Commits 227 (last one about a year ago)
Stargazers 50 (0 this week)
Watchers 6 (0 this week)
Forks 6
License mit
Ranking

RepositoryStats indexes 536,158 repositories, of these DmitriySalnikov/GodotRemote is ranked #432,551 (19th percentile) for total stargazers, and #285,753 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #23,916/28,841.

DmitriySalnikov/GodotRemote is also tagged with popular topics, for these it's ranked: gamedev (#748/865),  godot (#491/632),  games (#357/439),  godot-engine (#282/358),  remote-control (#158/184),  godotengine (#124/159)

Other Information

There have been 7 releases, the latest one was published on 2022-07-15 (about a year ago) with the name 1.0.4.

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

30 commits on the default branch (master) since jan '22

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Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-01-23 @ 08:50am, id: 275679560 / R_kgDOEG6JSA