Federico-Ciuffardi / GodotTouchInputManager

Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.

Date Created 2020-01-09 (4 years ago)
Commits 97 (last one 6 months ago)
Stargazers 509 (3 this week)
Watchers 14 (0 this week)
Forks 33
License mit
Ranking

RepositoryStats indexes 564,918 repositories, of these Federico-Ciuffardi/GodotTouchInputManager is ranked #87,536 (85th percentile) for total stargazers, and #153,437 for total watchers. Github reports the primary language for this repository as GDScript, for repositories using this language it is ranked #88/1,064.

Federico-Ciuffardi/GodotTouchInputManager is also tagged with popular topics, for these it's ranked: godot (#94/694),  godot-engine (#56/383),  gdscript (#36/198)

Other Information

Federico-Ciuffardi/GodotTouchInputManager has 2 open pull requests on Github, 14 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 8 open issues and 20 closed issues.

There have been 20 releases, the latest one was published on 2023-05-02 (about a year ago) with the name 4.x - v2.1.2.

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

46 commits on the default branch (master) since jan '22

Yearly Commits

Commits to the default branch (master) per year

Issue History

Languages

The only known language in this repository is GDScript

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Federico-Ciuffardi/GodotTouchInputManager

updated: 2024-09-26 @ 06:16am, id: 232853406 / R_kgDODeEPng