Federico-Ciuffardi / GodotTouchInputManager

Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.

Date Created 2020-01-09 (4 years ago)
Commits 97 (last one 8 months ago)
Stargazers 522 (0 this week)
Watchers 14 (0 this week)
Forks 35
License mit
Ranking

RepositoryStats indexes 584,353 repositories, of these Federico-Ciuffardi/GodotTouchInputManager is ranked #87,655 (85th percentile) for total stargazers, and #155,022 for total watchers. Github reports the primary language for this repository as GDScript, for repositories using this language it is ranked #89/1,107.

Federico-Ciuffardi/GodotTouchInputManager is also tagged with popular topics, for these it's ranked: godot (#96/725),  godot-engine (#57/395),  gdscript (#36/199)

Other Information

Federico-Ciuffardi/GodotTouchInputManager has 2 open pull requests on Github, 14 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 8 open issues and 20 closed issues.

There have been 20 releases, the latest one was published on 2023-05-02 (about a year ago) with the name 4.x - v2.1.2.

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

46 commits on the default branch (master) since jan '22

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Commits to the default branch (master) per year

Issue History

Languages

The only known language in this repository is GDScript

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Federico-Ciuffardi/GodotTouchInputManager

updated: 2024-11-13 @ 01:17am, id: 232853406 / R_kgDODeEPng