Frozen-Projects / MeshOperations

UE5 runtime mesh process functions such as generate static mesh from buffers, get vertices, move pivot, delete empty roots and parents, rename objects, create objects with name and etc.

Date Created 2022-01-19 (3 years ago)
Commits 94 (last one about a month ago)
Stargazers 36 (0 this week)
Watchers 1 (0 this week)
Forks 4
License other
Ranking

RepositoryStats indexes 635,117 repositories, of these Frozen-Projects/MeshOperations is ranked #569,988 (10th percentile) for total stargazers, and #559,231 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #31,049/33,893.

Frozen-Projects/MeshOperations is also tagged with popular topics, for these it's ranked: optimization (#879/945),  unreal-engine (#326/367),  cad (#186/201),  unreal (#169/179),  unreal-engine-5 (#138/161)

Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

94 commits on the default branch (main) since jan '22

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Yearly Commits

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Issue History

Total Issues
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Closed Issues
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Languages

The primary language is C++ but there's also others...

C++C++C#C#CC

updated: 2025-03-27 @ 06:21pm, id: 449718068 / R_kgDOGs4nNA