GieziJo / ScriptableObjectVariant

Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).

Date Created 2021-01-20 (3 years ago)
Commits 94 (last one 3 years ago)
Stargazers 58 (0 this week)
Watchers 2 (0 this week)
Forks 5
License mit
Ranking

RepositoryStats indexes 596,525 repositories, of these GieziJo/ScriptableObjectVariant is ranked #425,596 (29th percentile) for total stargazers, and #485,689 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #15,358/21,156.

GieziJo/ScriptableObjectVariant is also tagged with popular topics, for these it's ranked: unity3d (#839/1094)

Other Information

GieziJo/ScriptableObjectVariant has Github issues enabled, there are 8 open issues and 7 closed issues.

There have been 1 release, the latest one was published on 2021-11-15 (3 years ago) with the name Version 1.0.4.

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0 commits on the default branch (master) since jan '22

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The only known language in this repository is C#

updated: 2024-12-18 @ 11:45pm, id: 331452069 / R_kgDOE8GOpQ