gilzoide / lua-gdextension

Script Godot objects directly in Lua or create sandboxed LuaStates for modding (Godot 4.3+)

Date Created 2023-03-19 (2 years ago)
Commits 468 (last one 8 days ago)
Stargazers 85 (0 this week)
Watchers 9 (0 this week)
Forks 6
License mit
Ranking

RepositoryStats indexes 632,768 repositories, of these gilzoide/lua-gdextension is ranked #342,466 (46th percentile) for total stargazers, and #217,701 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #19,270/33,730.

gilzoide/lua-gdextension is also tagged with popular topics, for these it's ranked: plugin (#1,209/2207),  lua (#1,180/1846),  godot (#441/812),  godot-engine (#248/424),  scripting (#152/251),  scripting-language (#95/142)

Other Information

gilzoide/lua-gdextension has Github issues enabled, there are 10 open issues and 18 closed issues.

There have been 2 releases, the latest one was published on 2025-03-09 (19 days ago)

Homepage URL: https://godotengine.org/asset-library/asset/2330

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

468 commits on the default branch (main) since jan '22

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Yearly Commits

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Issue History

Total Issues
Open Issues
Closed Issues
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Languages

The primary language is C++ but there's also others...

C++C++GDScriptGDScriptLuaLuaPythonPythonMakefileMakefile
Opengraph Image
gilzoide/lua-gdextension

updated: 2025-03-27 @ 12:08am, id: 616009477 / R_kgDOJLePBQ