gtreshchev / RuntimeArchiver

Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.

Date Created 2022-05-01 (2 years ago)
Commits 86 (last one about a month ago)
Stargazers 91 (0 this week)
Watchers 2 (0 this week)
Forks 18
License mit
Ranking

RepositoryStats indexes 565,600 repositories, of these gtreshchev/RuntimeArchiver is ranked #301,985 (47th percentile) for total stargazers, and #467,712 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #16,940/30,295.

gtreshchev/RuntimeArchiver is also tagged with popular topics, for these it's ranked: plugin (#1,069/2009),  compression (#290/435),  unreal-engine (#170/327),  ue4 (#115/179),  unreal-engine-4 (#84/155),  unreal-engine-5 (#59/133)

Other Information

gtreshchev/RuntimeArchiver has Github issues enabled, there are 5 open issues and 2 closed issues.

There have been 1 release, the latest one was published on 2023-07-08 (about a year ago) with the name RuntimeArchiver.

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

86 commits on the default branch (main) since jan '22

Yearly Commits

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Issue History

Languages

The primary language is C++ but there's also others...

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gtreshchev/RuntimeArchiver

updated: 2024-09-12 @ 05:28am, id: 487510675 / R_kgDOHQ7Skw