gtreshchev / RuntimeArchiver

Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.

Date Created 2022-05-01 (2 years ago)
Commits 91 (last one about a month ago)
Stargazers 96 (0 this week)
Watchers 2 (0 this week)
Forks 18
License mit
Ranking

RepositoryStats indexes 584,353 repositories, of these gtreshchev/RuntimeArchiver is ranked #298,486 (49th percentile) for total stargazers, and #478,709 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #16,759/31,270.

gtreshchev/RuntimeArchiver is also tagged with popular topics, for these it's ranked: plugin (#1,046/2073),  compression (#287/444),  unreal-engine (#166/337),  ue4 (#112/182),  unreal-engine-4 (#81/158),  unreal-engine-5 (#58/138)

Other Information

gtreshchev/RuntimeArchiver has Github issues enabled, there are 5 open issues and 4 closed issues.

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Recent Commit History

91 commits on the default branch (main) since jan '22

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The primary language is C++ but there's also others...

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gtreshchev/RuntimeArchiver

updated: 2024-11-14 @ 05:49pm, id: 487510675 / R_kgDOHQ7Skw