gtreshchev / RuntimeSpeechRecognizer

Cross-platform, real-time, offline speech recognition plugin for Unreal Engine. Based on Whisper OpenAI technology, whisper.cpp.

Date Created 2023-03-11 (about a year ago)
Commits 107 (last one 4 days ago)
Stargazers 214 (0 this week)
Watchers 4 (0 this week)
Forks 30
License mit
Ranking

RepositoryStats indexes 523,840 repositories, of these gtreshchev/RuntimeSpeechRecognizer is ranked #158,311 (70th percentile) for total stargazers, and #351,116 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #8,855/28,144.

gtreshchev/RuntimeSpeechRecognizer is also tagged with popular topics, for these it's ranked: openai (#639/1827),  speech-recognition (#208/473),  speech-to-text (#121/297),  unreal-engine (#86/291),  audio-processing (#80/242),  whisper (#90/227),  ue4 (#61/168),  unreal-engine-4 (#37/141),  unreal-engine-5 (#16/112)

Other Information

gtreshchev/RuntimeSpeechRecognizer has Github issues enabled, there are 3 open issues and 23 closed issues.

There have been 1 release, the latest one was published on 2023-07-08 (10 months ago) with the name RuntimeSpeechRecognizer.

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Recent Commit History

107 commits on the default branch (main) since jan '22

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The primary language is C++ but there's also others...

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gtreshchev/RuntimeSpeechRecognizer

updated: 2024-05-28 @ 11:16am, id: 612537765 / R_kgDOJIKVpQ