HiIAmMoot / RuntimeBPs

This project allows for visual scripting in UE4 similar to Blueprints, but at runtime. The way this is set up does not make use of any UE4 boilerplate and could with a few adjustments be used in another engine.

Date Created 2020-04-27 (4 years ago)
Commits 136 (last one 3 years ago)
Stargazers 101 (0 this week)
Watchers 4 (0 this week)
Forks 33
License mit
Ranking

RepositoryStats indexes 608,712 repositories, of these HiIAmMoot/RuntimeBPs is ranked #296,860 (51st percentile) for total stargazers, and #381,614 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #16,655/32,551.

HiIAmMoot/RuntimeBPs is also tagged with popular topics, for these it's ranked: unreal-engine (#167/350),  ue4 (#108/186),  unreal (#89/171),  unreal-engine-4 (#80/161),  unrealengine (#56/101)

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HiIAmMoot/RuntimeBPs has Github issues enabled, there are 6 open issues and 0 closed issues.

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updated: 2025-01-27 @ 09:43pm, id: 259370565 / R_kgDOD3WuRQ