KristinLague / Mesh-Cutting

Using Unity & C# to programatically slice a mesh apart

Date Created 2022-07-13 (2 years ago)
Commits 15 (last one 2 years ago)
Stargazers 53 (0 this week)
Watchers 2 (0 this week)
Forks 15
License mit
Ranking

RepositoryStats indexes 595,856 repositories, of these KristinLague/Mesh-Cutting is ranked #451,650 (24th percentile) for total stargazers, and #485,301 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #16,326/21,137.

KristinLague/Mesh-Cutting is also tagged with popular topics, for these it's ranked: unity3d (#879/1093)

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Github watchers over time, collection started in '23

Recent Commit History

15 commits on the default branch (main) since jan '22

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Languages

The only known language in this repository is C#

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KristinLague/Mesh-Cutting

updated: 2024-11-29 @ 09:02am, id: 513640561 / R_kgDOHp2IcQ