KristinLague / Mesh-Cutting

Using Unity & C# to programatically slice a mesh apart

Date Created 2022-07-13 (2 years ago)
Commits 15 (last one 2 years ago)
Stargazers 51 (0 this week)
Watchers 2 (0 this week)
Forks 15
License mit
Ranking

RepositoryStats indexes 584,777 repositories, of these KristinLague/Mesh-Cutting is ranked #456,832 (22nd percentile) for total stargazers, and #478,954 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #16,534/20,768.

KristinLague/Mesh-Cutting is also tagged with popular topics, for these it's ranked: unity3d (#891/1079)

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

15 commits on the default branch (main) since jan '22

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No issues have been posted

Languages

The only known language in this repository is C#

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KristinLague/Mesh-Cutting

updated: 2024-11-12 @ 12:25am, id: 513640561 / R_kgDOHp2IcQ