mkwozniak / mangofogunity

MangoFog is a 2D/3D mesh rendered fog of war system for the Unity Engine. It's based off TasharenFogOfWar except it can use a MeshRenderer, SpriteRenderer, or render directly to the GPU. Plus several other features.

Date Created 2021-02-17 (3 years ago)
Commits 22 (last one 3 months ago)
Stargazers 52 (0 this week)
Watchers 2 (0 this week)
Forks 3
License mit
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RepositoryStats indexes 534,880 repositories, of these mkwozniak/mangofogunity is ranked #420,812 (21st percentile) for total stargazers, and #448,844 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #15,351/19,092.

mkwozniak/mangofogunity is also tagged with popular topics, for these it's ranked: unity3d (#829/997)

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6 commits on the default branch (main) since jan '22

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The primary language is C# but there's also others...

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mkwozniak/mangofogunity

updated: 2024-06-14 @ 08:30pm, id: 339566427 / R_kgDOFD1fWw