mkwozniak / mangofogunity

MangoFog is a 2D/3D mesh rendered fog of war system for the Unity Engine. It's based off TasharenFogOfWar except it can use a MeshRenderer, SpriteRenderer, or render directly to the GPU. Plus several other features.

Date Created 2021-02-17 (3 years ago)
Commits 23 (last one 4 months ago)
Stargazers 66 (0 this week)
Watchers 2 (0 this week)
Forks 5
License mit
Ranking

RepositoryStats indexes 584,353 repositories, of these mkwozniak/mangofogunity is ranked #384,410 (34th percentile) for total stargazers, and #478,709 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #13,811/20,744.

mkwozniak/mangofogunity is also tagged with popular topics, for these it's ranked: unity3d (#772/1078)

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mkwozniak/mangofogunity has Github issues enabled, there are 2 open issues and 1 closed issue.

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7 commits on the default branch (main) since jan '22

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mkwozniak/mangofogunity

updated: 2024-09-14 @ 02:46am, id: 339566427 / R_kgDOFD1fWw