pastra98 / NEAT_for_Godot

An implementation of Kenneth O. Stanley's NEAT Algorithm for the Godot game engine, written in gdscript.

Date Created 2020-08-27 (4 years ago)
Commits 98 (last one 15 days ago)
Stargazers 41 (0 this week)
Watchers 5 (0 this week)
Forks 12
License mit
Ranking

RepositoryStats indexes 632,768 repositories, of these pastra98/NEAT_for_Godot is ranked #540,580 (15th percentile) for total stargazers, and #323,896 for total watchers. Github reports the primary language for this repository as GDScript, for repositories using this language it is ranked #984/1,260.

pastra98/NEAT_for_Godot is also tagged with popular topics, for these it's ranked: godot (#687/812)

Other Information

pastra98/NEAT_for_Godot has Github issues enabled, there is 1 open issue and 8 closed issues.

Star History

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Watcher History

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Recent Commit History

7 commits on the default branch (master) since jan '22

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Issue History

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Languages

The primary language is GDScript but there's also others...

GDScriptGDScriptShellShell

updated: 2025-03-22 @ 11:38am, id: 290820265 / R_kgDOEVWQqQ