quasilyte / ebitengine-input

A Godot-inspired action input handling system for Ebitengine

Date Created 2022-10-29 (2 years ago)
Commits 86 (last one 4 months ago)
Stargazers 77 (0 this week)
Watchers 2 (0 this week)
Forks 8
License mit
Ranking

RepositoryStats indexes 595,856 repositories, of these quasilyte/ebitengine-input is ranked #351,349 (41st percentile) for total stargazers, and #485,301 for total watchers. Github reports the primary language for this repository as Go, for repositories using this language it is ranked #16,950/26,074.

quasilyte/ebitengine-input is also tagged with popular topics, for these it's ranked: golang (#5,707/8138),  go (#4,299/5969),  gamedev (#657/958)

Other Information

quasilyte/ebitengine-input has Github issues enabled, there are 13 open issues and 6 closed issues.

There have been 3 releases, the latest one was published on 2023-12-11 (about a year ago) with the name v0.9.1.

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Recent Commit History

86 commits on the default branch (master) since jan '22

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Languages

The primary language is Go but there's also others...

updated: 2024-11-25 @ 05:12am, id: 559195240 / R_kgDOIVSkaA