SoloByte / godot-polygon2d-fracture

A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)

Date Created 2021-03-24 (3 years ago)
Commits 90 (last one 5 months ago)
Stargazers 338 (0 this week)
Watchers 4 (0 this week)
Forks 22
License mit
Ranking

RepositoryStats indexes 595,856 repositories, of these SoloByte/godot-polygon2d-fracture is ranked #123,010 (79th percentile) for total stargazers, and #377,401 for total watchers. Github reports the primary language for this repository as GDScript, for repositories using this language it is ranked #140/1,135.

SoloByte/godot-polygon2d-fracture is also tagged with popular topics, for these it's ranked: godot (#150/739),  godot-engine (#92/401),  gdscript (#50/202)

Other Information

SoloByte/godot-polygon2d-fracture has Github issues enabled, there is 1 open issue and 0 closed issues.

There have been 8 releases, the latest one was published on 2024-06-27 (5 months ago) with the name v2.0.0.

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Recent Commit History

11 commits on the default branch (main) since jan '22

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The only known language in this repository is GDScript

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SoloByte/godot-polygon2d-fracture

updated: 2024-12-20 @ 07:39pm, id: 351027364 / R_kgDOFOxApA