SoloByte / godot-polygon2d-fracture

A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)

Date Created 2021-03-24 (3 years ago)
Commits 90 (last one 5 days ago)
Stargazers 305 (10 this week)
Watchers 3 (0 this week)
Forks 20
License mit
Ranking

RepositoryStats indexes 535,551 repositories, of these SoloByte/godot-polygon2d-fracture is ranked #124,175 (77th percentile) for total stargazers, and #399,428 for total watchers. Github reports the primary language for this repository as GDScript, for repositories using this language it is ranked #130/947.

SoloByte/godot-polygon2d-fracture is also tagged with popular topics, for these it's ranked: godot (#135/629),  godot-engine (#83/358),  gdscript (#47/181)

Other Information

SoloByte/godot-polygon2d-fracture has Github issues enabled, there is 1 open issue and 0 closed issues.

There have been 8 releases, the latest one was published on 2024-06-27 (5 days ago) with the name v2.0.0.

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Recent Commit History

11 commits on the default branch (main) since jan '22

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The only known language in this repository is GDScript

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SoloByte/godot-polygon2d-fracture

updated: 2024-07-02 @ 12:58pm, id: 351027364 / R_kgDOFOxApA