Trending repositories for language Haxe
Haxe bindings for raylib, a simple and easy-to-use library to learn videogame programming
Haxe bindings for raylib, a simple and easy-to-use library to learn videogame programming
Haxe bindings for raylib, a simple and easy-to-use library to learn videogame programming
Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!
The Open Flash Library for creative expression on the web, desktop, mobile and consoles.
Haxe bindings for raylib, a simple and easy-to-use library to learn videogame programming
Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!
The source code of the Medieval Fantasy City Generator
The Open Flash Library for creative expression on the web, desktop, mobile and consoles.
The Open Flash Library for creative expression on the web, desktop, mobile and consoles.
This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized in 2024.
Base structure for my games, using Heaps framework and Haxe language.
A Haxe port of Marble Blast Gold, Platinum and Ultra with 99% identical physics and cross platform multiplayer, runs on Windows, Mac, Web and Android!
Haxe bindings for raylib, a simple and easy-to-use library to learn videogame programming
A Haxe port of Marble Blast Gold, Platinum and Ultra with 99% identical physics and cross platform multiplayer, runs on Windows, Mac, Web and Android!
This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized in 2024.
Haxe bindings for raylib, a simple and easy-to-use library to learn videogame programming
Modified Psych Engine fork with some changes and additions, but on 0.7.1h. Creator: Stefan2008
Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!
Add trophies, track player's play time and sessions, and connect to GameJolt with this project!
99%-Open Source code of Even the Ocean, a 2016 PC game.
Modified Psych Engine fork with some changes and additions, but on 0.7.1h. Creator: Stefan2008
This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized in 2024.
The Open Flash Library for creative expression on the web, desktop, mobile and consoles.
Base structure for my games, using Heaps framework and Haxe language.
99%-Open Source code of Even the Ocean, a 2016 PC game.
Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized in 2024.
A Haxe port of Marble Blast Gold, Platinum and Ultra with 99% identical physics and cross platform multiplayer, runs on Windows, Mac, Web and Android!
99%-Open Source code of Even the Ocean, a 2016 PC game.
Go to different official link. We are switched on 0.7.1h for best
An alternative C++ target for Haxe that generates dependent-less, GC-less C++17 code.
HaxeFlixel 3D Tutorial with examples; Away3D integration done by Ne_Eo.
The Public Denpa Engine Repo. Will be updated occasionally, but only when an actual pre-release/release happens.
A remake of the Haxe/C# target written entirely within Haxe using Reflaxe.