Trending repositories for language HLSL
Unlock the full potential of your Intel/AMD based device.
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering
Greater Flavor Mod (GFM) This mod is HFM, but further expanded upon, adding bountiful flavour, provinces, historical accuracy changes, etc
A collection of shaders to emulate the display of an NTSC signal through a CRT TV
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
Unlock the full potential of your Intel/AMD based device.
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Greater Flavor Mod (GFM) This mod is HFM, but further expanded upon, adding bountiful flavour, provinces, historical accuracy changes, etc
A collection of shaders to emulate the display of an NTSC signal through a CRT TV
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Unlock the full potential of your Intel/AMD based device.
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering
A collection of shaders to emulate the display of an NTSC signal through a CRT TV
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering
Documenting obscure technical shader knowledge (mostly VRChat specific)
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Unlock the full potential of your Intel/AMD based device.
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
Greater Flavor Mod (GFM) This mod is HFM, but further expanded upon, adding bountiful flavour, provinces, historical accuracy changes, etc
Unlock the full potential of your Intel/AMD based device.
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
A Unity URP Shader For Starrail Characters
Code for "Compact Poisson Filters for Fast Fluid Simulation", ACM SIGGRAPH 2022 Conference.
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
A Unity URP Shader For Starrail Characters
Code for "Compact Poisson Filters for Fast Fluid Simulation", ACM SIGGRAPH 2022 Conference.
Procedural stochastic texturing node for Unity's Shader Graph
Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.
in unity,we use computerShader compress RGBA texture by BC3、ETC2、ASTC
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Collection of Cartoon Shading reconstructions by Unity URP
Screen space shader for Unity resembling the "cavity" effect in Blender
Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework.
Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.
Unlock the full potential of your Intel/AMD based device.
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
🎨 The project is designed to create a physically-based rendering at mikumikudance.
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
ReShade shaders focused on HDR analysis, (post) processing and (inverse) tone mapping.
Screen space shader for Unity resembling the "cavity" effect in Blender
A drop-in patch for ReShade installations with presets, shaders and fixes from all around the Final Fantasy XIV community and beyond
FernRP is a pipeline extension based on URP that implements more rendering effects
Reshade Shader Loader for Decky Plugin Loader for the handheld Steam Game Loader
Collection of Cartoon Shading reconstructions by Unity URP
FFXIV specific ReshadeEffectShaderToggler configuration
Code for "Compact Poisson Filters for Fast Fluid Simulation", ACM SIGGRAPH 2022 Conference.
ReShade shaders focused on HDR analysis, (post) processing and (inverse) tone mapping.