Trending repositories for topic actor-model
Declarative control flow library implementing AOP and Actor Model through a clock-based state machine
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
QP/C Real-Time Embedded Framework/RTOS is a lightweight implementation of the Active Object (Actor) model of computation for real-time embedded systems.
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala
An Open Source Implementation of the Actor Model in C++
Declarative control flow library implementing AOP and Actor Model through a clock-based state machine
QP/C Real-Time Embedded Framework/RTOS is a lightweight implementation of the Active Object (Actor) model of computation for real-time embedded systems.
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala
An Open Source Implementation of the Actor Model in C++
Declarative control flow library implementing AOP and Actor Model through a clock-based state machine
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
QP/C Real-Time Embedded Framework/RTOS is a lightweight implementation of the Active Object (Actor) model of computation for real-time embedded systems.
An Open Source Implementation of the Actor Model in C++
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
Minotaur - A Go library for distributed server-side development with an Actor model, tailored for game servers.
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
Declarative control flow library implementing AOP and Actor Model through a clock-based state machine
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala
Minotaur - A Go library for distributed server-side development with an Actor model, tailored for game servers.
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
QP/C Real-Time Embedded Framework/RTOS is a lightweight implementation of the Active Object (Actor) model of computation for real-time embedded systems.
🌀 Pykka makes it easier to build concurrent Python applications.
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
An Open Source Implementation of the Actor Model in C++
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
Declarative control flow library implementing AOP and Actor Model through a clock-based state machine
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
A work-in-progress, open-source, multi-player city simulation game.
QP/C Real-Time Embedded Framework/RTOS is a lightweight implementation of the Active Object (Actor) model of computation for real-time embedded systems.
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
A platform to build and run apps that are elastic, agile, and resilient. SDK, libraries, and hosted environments.
Minotaur - A Go library for distributed server-side development with an Actor model, tailored for game servers.
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
A high-performance distributed framework powered by Actor model, designed for building scalable microservices and real-time applications with ease.
An Open Source Implementation of the Actor Model in C++
Declarative control flow library implementing AOP and Actor Model through a clock-based state machine
A high-performance distributed framework powered by Actor model, designed for building scalable microservices and real-time applications with ease.
Minotaur - A Go library for distributed server-side development with an Actor model, tailored for game servers.
[Go] Fast and Distributed Actor framework using protocol buffers as message for Golang
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala
A small proof of concept implementing the actor model 🎭 using Kotlin coroutines
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
QP/C Real-Time Embedded Framework/RTOS is a lightweight implementation of the Active Object (Actor) model of computation for real-time embedded systems.
This package's intention is to expose an abstract base class to allow https://github.com/dotnet/orleans/ to work with long running CPU bound synchronous work, without becoming overloaded.
A high-performance distributed framework powered by Actor model, designed for building scalable microservices and real-time applications with ease.
A toolkit for flexible actor models in PHP, empowering the PHP ecosystem
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
Self-contained distributed software platform for building stateful, massively real-time streaming applications in Rust.
A platform to build and run apps that are elastic, agile, and resilient. SDK, libraries, and hosted environments.
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
A work-in-progress, open-source, multi-player city simulation game.
QP/C Real-Time Embedded Framework/RTOS is a lightweight implementation of the Active Object (Actor) model of computation for real-time embedded systems.
[Go] Fast and Distributed Actor framework using protocol buffers as message for Golang
An Open Source Implementation of the Actor Model in C++
Self-contained distributed software platform for building stateful, massively real-time streaming applications in Rust.
Declarative control flow library implementing AOP and Actor Model through a clock-based state machine
[Go] Fast and Distributed Actor framework using protocol buffers as message for Golang
A small proof of concept implementing the actor model 🎭 using Kotlin coroutines
Minotaur - A Go library for distributed server-side development with an Actor model, tailored for game servers.
A Gazebo plugin for pedestians with collision property. You can construct a dynamic environment in ROS easily using plugin.
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
Simplifying massive data collection UI flows with state machines and spawned actors.