Trending repositories for topic actor-model
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
[Go] Fast and Distributed Actor framework using protocol buffers as message for Golang
Self-contained distributed software platform for building stateful, massively real-time streaming applications in Rust.
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
An Open Source Implementation of the Actor Model in C++
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
[Go] Fast and Distributed Actor framework using protocol buffers as message for Golang
Self-contained distributed software platform for building stateful, massively real-time streaming applications in Rust.
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
An Open Source Implementation of the Actor Model in C++
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
[Go] Fast and Distributed Actor framework using protocol buffers as message for Golang
A platform to build and run apps that are elastic, agile, and resilient. SDK, libraries, and hosted environments.
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
An Open Source Implementation of the Actor Model in C++
A lightweight library for writing concurrent programs in Go using the Actor model.
Easily build efficient, highly concurrent and resilient applications. An Actor Framework for Rust.
Self-contained distributed software platform for building stateful, massively real-time streaming applications in Rust.
QP/C++ Real-Time Event Framework/RTOS is a lightweight implementation of the asynchronous, event-driven Active Object (Actor) model combined with Hierarchical State Machines.
QP/C Real-Time Event Framework/RTOS is a lightweight implementation of the asynchronous, event-driven Active Object (Actor) model combined with Hierarchical State Machines.
[Go] Fast and Distributed Actor framework using protocol buffers as message for Golang
A lightweight library for writing concurrent programs in Go using the Actor model.
Self-contained distributed software platform for building stateful, massively real-time streaming applications in Rust.
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
QP/C++ Real-Time Event Framework/RTOS is a lightweight implementation of the asynchronous, event-driven Active Object (Actor) model combined with Hierarchical State Machines.
Easily build efficient, highly concurrent and resilient applications. An Actor Framework for Rust.
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
QP/C Real-Time Event Framework/RTOS is a lightweight implementation of the asynchronous, event-driven Active Object (Actor) model combined with Hierarchical State Machines.
An Open Source Implementation of the Actor Model in C++
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
A platform to build and run apps that are elastic, agile, and resilient. SDK, libraries, and hosted environments.
QP/C Real-Time Event Framework/RTOS is a lightweight implementation of the asynchronous, event-driven Active Object (Actor) model combined with Hierarchical State Machines.
A work-in-progress, open-source, multi-player city simulation game.
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala
[Go] Fast and Distributed Actor framework using protocol buffers as message for Golang
An Open Source Implementation of the Actor Model in C++
QP/C++ Real-Time Event Framework/RTOS is a lightweight implementation of the asynchronous, event-driven Active Object (Actor) model combined with Hierarchical State Machines.
Peer-to-peer cluster implementation for Swift Distributed Actors
[Go] Fast and Distributed Actor framework using protocol buffers as message for Golang
Declarative control flow library implementing AOP and Actor Model through a clock-based state machine
A lightweight library for writing concurrent programs in Go using the Actor model.
This package's intention is to expose an abstract base class to allow https://github.com/dotnet/orleans/ to work with long running CPU bound synchronous work, without becoming overloaded.
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
QP/C++ Real-Time Event Framework/RTOS is a lightweight implementation of the asynchronous, event-driven Active Object (Actor) model combined with Hierarchical State Machines.
A high-performance distributed framework powered by Actor model, designed for building scalable microservices and real-time applications with ease.
Peer-to-peer cluster implementation for Swift Distributed Actors
QP/C Real-Time Event Framework/RTOS is a lightweight implementation of the asynchronous, event-driven Active Object (Actor) model combined with Hierarchical State Machines.
A high-performance distributed framework powered by Actor model, designed for building scalable microservices and real-time applications with ease.
A toolkit for flexible actor models in PHP, empowering the PHP ecosystem
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
Self-contained distributed software platform for building stateful, massively real-time streaming applications in Rust.
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
A platform to build and run apps that are elastic, agile, and resilient. SDK, libraries, and hosted environments.
QP/C Real-Time Event Framework/RTOS is a lightweight implementation of the asynchronous, event-driven Active Object (Actor) model combined with Hierarchical State Machines.
A work-in-progress, open-source, multi-player city simulation game.
[Go] Fast and Distributed Actor framework using protocol buffers as message for Golang
An Open Source Implementation of the Actor Model in C++
A high-performance distributed framework powered by Actor model, designed for building scalable microservices and real-time applications with ease.
Self-contained distributed software platform for building stateful, massively real-time streaming applications in Rust.
Declarative control flow library implementing AOP and Actor Model through a clock-based state machine
[Go] Fast and Distributed Actor framework using protocol buffers as message for Golang
A lightweight library for writing concurrent programs in Go using the Actor model.
A small proof of concept implementing the actor model 🎭 using Kotlin coroutines
Minotaur - A Go library for distributed server-side development with an Actor model, tailored for game servers.
A Gazebo plugin for pedestians with collision property. You can construct a dynamic environment in ROS easily using plugin.
An actor-based Framework with network transparency for creating event-driven architecture in Golang. Inspired by Erlang. Zero dependencies.
An ultra-lightweight and blazing-fast Messaging broker/bus for IoT edge & SDV
Build highly concurrent, distributed, and resilient message-driven applications using Java/Scala