Trending repositories for topic engine
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games ...
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A Json based Rules Engine with extensive Dynamic expression support
:video_game: :game_die: A wonderful list of Game Development resources.
Javet is Java + V8 (JAVa + V + EighT). It is an awesome way of embedding Node.js and V8 in Java.
Git Query language is a SQL like language to perform queries on .git files with supports of most of SQL features such as grouping, ordering and aggregations functions
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
吉里吉里SDL2プロジェクト (吉里吉里2と吉里吉里Zがベース) / Kirikiri SDL2 Project (Based on Kirikiri 2 and Kirikiri Z)
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
吉里吉里SDL2プロジェクト (吉里吉里2と吉里吉里Zがベース) / Kirikiri SDL2 Project (Based on Kirikiri 2 and Kirikiri Z)
Javet is Java + V8 (JAVa + V + EighT). It is an awesome way of embedding Node.js and V8 in Java.
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games ...
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
A Json based Rules Engine with extensive Dynamic expression support
OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
:video_game: :game_die: A wonderful list of Game Development resources.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games ...
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A Json based Rules Engine with extensive Dynamic expression support
:video_game: :game_die: A wonderful list of Game Development resources.
Free (as in freedom) open source clone of the Age of Empires II engine 🚀
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
Git Query language is a SQL like language to perform queries on .git files with supports of most of SQL features such as grouping, ordering and aggregations functions
:zap: SpaRcle Engine - cross-platform 2D/3D game engine in C++.
Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
吉里吉里SDL2プロジェクト (吉里吉里2と吉里吉里Zがベース) / Kirikiri SDL2 Project (Based on Kirikiri 2 and Kirikiri Z)
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
Sucrose is a versatile wallpaper engine that brings life to your desktop with a wide range of interactive themes.
Javet is Java + V8 (JAVa + V + EighT). It is an awesome way of embedding Node.js and V8 in Java.
Actively maintained open-source game remakes.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games ...
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
A Json based Rules Engine with extensive Dynamic expression support
:video_game: :game_die: A wonderful list of Game Development resources.
Free (as in freedom) open source clone of the Age of Empires II engine 🚀
A game engine with an emphasis on real-time cutting-edge solutions
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
Sucrose is a versatile wallpaper engine that brings life to your desktop with a wide range of interactive themes.
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
Actively maintained open-source game remakes.
Git Query language is a SQL like language to perform queries on .git files with supports of most of SQL features such as grouping, ordering and aggregations functions
Biomes is an open source sandbox MMORPG built for the web using web technologies such as Next.js, Typescript, React and WebAssembly.
Sucrose is a versatile wallpaper engine that brings life to your desktop with a wide range of interactive themes.
A tool that allow you to run SQL-like query on local files instead of database files using the GitQL SDK.
✨ Sparkle.js is a lightweight game engine based on WebGL for HTML5 with zero dependencies, making game development more simple and fun
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
Arcade Game Etude built with DrawnUI for .NET MAUI
Git Query language is a SQL like language to perform queries on .git files with supports of most of SQL features such as grouping, ordering and aggregations functions
Biomes is an open source sandbox MMORPG built for the web using web technologies such as Next.js, Typescript, React and WebAssembly.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games ...
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
A Json based Rules Engine with extensive Dynamic expression support
:video_game: :game_die: A wonderful list of Game Development resources.
Free (as in freedom) open source clone of the Age of Empires II engine 🚀
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Git Query language is a SQL like language to perform queries on .git files with supports of most of SQL features such as grouping, ordering and aggregations functions
🐼 Universal, Type-Safe, CSS-in-JS Framework for Product Teams ⚡️
A tool that allow you to run SQL-like query on local files instead of database files using the GitQL SDK.
✨ Sparkle.js is a lightweight game engine based on WebGL for HTML5 with zero dependencies, making game development more simple and fun
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
A minimal, complete, Pokémon battle simulation engine optimized for performance
:zap: SpaRcle Engine - cross-platform 2D/3D game engine in C++.
Major overhaul of the Zero Engine and renaming to Welder.
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.