Trending repositories for topic voxel-engine
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
Cubzh is a User Generated Social Universe, an online platform where all items, avatars, games, and experiences are made by users from the community.
A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
Cubzh is a User Generated Social Universe, an online platform where all items, avatars, games, and experiences are made by users from the community.
A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.
Fork of my OpenGL Game Engine! See progress as its built on my YT
Cubzh is a User Generated Social Universe, an online platform where all items, avatars, games, and experiences are made by users from the community.
A sparse voxel octree renderer, made for use with Unity.
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
Fork of my OpenGL Game Engine! See progress as its built on my YT
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.
Cubzh is a User Generated Social Universe, an online platform where all items, avatars, games, and experiences are made by users from the community.
A sparse voxel octree renderer, made for use with Unity.
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Project to recreate your favourite block game for the Wii (Beta 1.7.3)
Cubzh is a User Generated Social Universe, an online platform where all items, avatars, games, and experiences are made by users from the community.
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination renderer powered by Rust, Vulkan and Bevy.
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
Малювекi - это вымышленное название, для игры. Игра похоже на Minecraft, но полностью на своём движке написана мною на языке C#, вся хронология имеется на канале YouTube.
Fork of my OpenGL Game Engine! See progress as its built on my YT
Cubzh is a User Generated Social Universe, an online platform where all items, avatars, games, and experiences are made by users from the community.
Project to recreate your favourite block game for the Wii (Beta 1.7.3)
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Fork of my OpenGL Game Engine! See progress as its built on my YT
A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination renderer powered by Rust, Vulkan and Bevy.
Малювекi - это вымышленное название, для игры. Игра похоже на Minecraft, но полностью на своём движке написана мною на языке C#, вся хронология имеется на канале YouTube.
A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures from a grid of cubic voxels
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation