XboxReplay / xboxlive-auth

A light but advanced Xbox Live authentication module with OAuth2.0 and Electron support.

Date Created 2019-01-29 (6 years ago)
Commits 88 (last one 2 months ago)
Stargazers 96 (0 this week)
Watchers 8 (0 this week)
Forks 17
License mit
Ranking

RepositoryStats indexes 612,937 repositories, of these XboxReplay/xboxlive-auth is ranked #308,687 (50th percentile) for total stargazers, and #248,346 for total watchers. Github reports the primary language for this repository as TypeScript, for repositories using this language it is ranked #22,823/47,832.

XboxReplay/xboxlive-auth is also tagged with popular topics, for these it's ranked: typescript (#5,651/10346),  nodejs (#4,140/7041),  electron (#994/1462),  authentication (#645/1137),  oauth2 (#363/610)

Other Information

XboxReplay/xboxlive-auth has 1 open pull request on Github, 6 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there is 1 open issue and 16 closed issues.

There have been 9 releases, the latest one was published on 2024-12-09 (2 months ago) with the name 4.1.0.

Homepage URL: https://www.xboxreplay.net/

Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

2 commits on the default branch (master) since jan '22

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Yearly Commits

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Issue History

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Languages

The primary language is TypeScript but there's also others...

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updated: 2025-02-10 @ 12:42pm, id: 168234556 / R_kgDOCgcOPA