XboxReplay / xboxlive-auth

A light but advanced Xbox Live authentication module with OAuth2.0 and Electron support.

Date Created 2019-01-29 (5 years ago)
Commits 86 (last one 3 years ago)
Stargazers 92 (0 this week)
Watchers 8 (0 this week)
Forks 16
License mit
Ranking

RepositoryStats indexes 579,238 repositories, of these XboxReplay/xboxlive-auth is ranked #304,984 (47th percentile) for total stargazers, and #244,003 for total watchers. Github reports the primary language for this repository as TypeScript, for repositories using this language it is ranked #22,103/44,275.

XboxReplay/xboxlive-auth is also tagged with popular topics, for these it's ranked: typescript (#5,568/9816),  nodejs (#4,154/6835),  electron (#993/1423),  authentication (#643/1100),  oauth2 (#364/591)

Other Information

XboxReplay/xboxlive-auth has 3 open pull requests on Github, 5 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 2 open issues and 15 closed issues.

There have been 8 releases, the latest one was published on 2021-07-26 (3 years ago) with the name Initial 4.0.0 release.

Homepage URL: https://www.xboxreplay.net/

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Recent Commit History

0 commits on the default branch (master) since jan '22

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Languages

The primary language is TypeScript but there's also others...

updated: 2024-11-05 @ 03:03am, id: 168234556 / R_kgDOCgcOPA