XboxReplay / xboxlive-auth

A light but advanced Xbox Live authentication module with OAuth2.0 and Electron support.

Date Created 2019-01-29 (5 years ago)
Commits 86 (last one 3 years ago)
Stargazers 92 (0 this week)
Watchers 8 (0 this week)
Forks 15
License mit
Ranking

RepositoryStats indexes 565,600 repositories, of these XboxReplay/xboxlive-auth is ranked #299,885 (47th percentile) for total stargazers, and #241,558 for total watchers. Github reports the primary language for this repository as TypeScript, for repositories using this language it is ranked #21,554/42,994.

XboxReplay/xboxlive-auth is also tagged with popular topics, for these it's ranked: typescript (#5,464/9614),  nodejs (#4,118/6751),  electron (#988/1410),  authentication (#633/1079),  oauth2 (#360/579)

Other Information

XboxReplay/xboxlive-auth has 3 open pull requests on Github, 5 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there is 1 open issue and 15 closed issues.

There have been 8 releases, the latest one was published on 2021-07-26 (3 years ago) with the name Initial 4.0.0 release.

Homepage URL: https://www.xboxreplay.net/

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Recent Commit History

0 commits on the default branch (master) since jan '22

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Languages

The primary language is TypeScript but there's also others...

updated: 2024-08-15 @ 06:06pm, id: 168234556 / R_kgDOCgcOPA