alfredbaudisch / GodotDynamicInventorySystem

Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild

Date Created 2022-04-28 (2 years ago)
Commits 17 (last one 10 months ago)
Stargazers 508 (0 this week)
Watchers 10 (0 this week)
Forks 38
License other
Ranking

RepositoryStats indexes 595,856 repositories, of these alfredbaudisch/GodotDynamicInventorySystem is ranked #90,548 (85th percentile) for total stargazers, and #207,845 for total watchers. Github reports the primary language for this repository as GDScript, for repositories using this language it is ranked #96/1,135.

alfredbaudisch/GodotDynamicInventorySystem is also tagged with popular topics, for these it's ranked: gui (#391/1492),  game-development (#337/1355),  godot (#101/739),  godot-engine (#60/401),  gdscript (#39/202),  godotengine (#30/177)

Other Information

alfredbaudisch/GodotDynamicInventorySystem has Github issues enabled, there is 1 open issue and 4 closed issues.

Homepage URL: https://bit.ly/GodotUI

Star History

Github stargazers over time

Watcher History

Github watchers over time, collection started in '23

Recent Commit History

17 commits on the default branch (master) since jan '22

Yearly Commits

Commits to the default branch (master) per year

Issue History

Languages

The primary language is GDScript but there's also others...

updated: 2024-12-17 @ 06:16pm, id: 486478918 / R_kgDOHP8URg