alfredbaudisch / GodotDynamicInventorySystem

Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild

Date Created 2022-04-28 (2 years ago)
Commits 17 (last one 4 months ago)
Stargazers 446 (1 this week)
Watchers 10 (0 this week)
Forks 32
License other
Ranking

RepositoryStats indexes 537,046 repositories, of these alfredbaudisch/GodotDynamicInventorySystem is ranked #93,781 (83rd percentile) for total stargazers, and #200,014 for total watchers. Github reports the primary language for this repository as GDScript, for repositories using this language it is ranked #93/956.

alfredbaudisch/GodotDynamicInventorySystem is also tagged with popular topics, for these it's ranked: gui (#394/1358),  game-development (#338/1222),  godot (#99/634),  godot-engine (#58/359),  gdscript (#37/182),  godotengine (#30/159)

Other Information

alfredbaudisch/GodotDynamicInventorySystem has Github issues enabled, there is 1 open issue and 4 closed issues.

Homepage URL: https://bit.ly/GodotUI

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Github watchers over time, collection started in '23

Recent Commit History

17 commits on the default branch (master) since jan '22

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Languages

The primary language is GDScript but there's also others...

updated: 2024-07-02 @ 03:32pm, id: 486478918 / R_kgDOHP8URg