Statistics for topic game-development
RepositoryStats tracks 595,858 Github repositories, of these 1,355 are tagged with the game-development topic. The most common primary language for repositories using this topic is C++ (273). Other languages include: C# (247), Rust (116), JavaScript (91), C (91), GDScript (89), TypeScript (66), Python (50), Go (31), Java (28)
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🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
A game engine for rapid development across devices, featuring a built-in Web IDE with intuitive toolchain.
Component-based framework and project template for Godot games
Allows you to write sequential description of processes involving delays, user input, and other waits.
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Translates native shader languages into CrossGL universal shader language and vice versa.
A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single function call to draw and interact. Supports global, local, and view-...
🌟 A curated list of awesome resources for Mixed Reality development.
A game engine for rapid development across devices, featuring a built-in Web IDE with intuitive toolchain.
A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single function call to draw and interact. Supports global, local, and view-...
A refreshingly simple data-driven game engine built in Rust
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single function call to draw and interact. Supports global, local, and view-...
Explore a collection of resources and projects in Computer Science, covering algorithms, data structures, programming languages, and emerging technologies. Ideal for learners and enthusiasts looking t...
A fast C++23 3D game engine for modern devices, with wide platform support
Allows you to interact with Unity UI GameObjects in an immediate Style and fashion
Real-time game engine, built on open-source. Reflections are in real-time.
Immersive spatial audio extension for Godot, using Valve's SteamAudio
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A refreshingly simple data-driven game engine built in Rust
A simple and easy-to-use library to enjoy videogames programming
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
Immersive spatial audio extension for Godot, using Valve's SteamAudio
Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.