Statistics for topic game-engine
RepositoryStats tracks 518,325 Github repositories, of these 715 are tagged with the game-engine topic. The most common primary language for repositories using this topic is C++ (247). Other languages include: C# (79), C (68), JavaScript (50), Rust (46), TypeScript (31), Go (29), Java (29), Python (20)
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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
:video_game: Open-source, cross-platform game engine designed to be used by everyone.
Abyss Engine clean-room reimplementation of Diablo 2, written in C. The goal is to recreate the original game engine, but on a portable platform that can also easily be modded and extended.
C++ game engine project, for learning, practice and experiment.
TurboRaylib is a cool and clean Raylib bindings for Object Pascal (Delphi and FreePascal)
A 2D retro game engine with a fun platformer for making your dreams come true!
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A refreshingly simple data-driven game engine built in Rust
:video_game: Open-source, cross-platform game engine designed to be used by everyone.
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
C++ game engine project, for learning, practice and experiment.
A remake of the legendary 2003 PopCap game with improved textures and support for 16:9 aspect ratio.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A refreshingly simple data-driven game engine built in Rust
Abyss Engine clean-room reimplementation of Diablo 2, written in C. The goal is to recreate the original game engine, but on a portable platform that can also easily be modded and extended.
A collection of helpful resources for writing games in C and OpenGL.
a comprehensive collection of video game tech analysis resources
A refreshingly simple data-driven game engine built in Rust
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A simple and easy-to-use library to enjoy videogames programming
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
Here we will keep track of the AI Game Development Tools, including LLM, Agent, Code, Writer, Image, Texture, Shader, 3D Model, Animation, Video, Audio, Music, Singing Voice and Analytics. 🔥
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.