Trending repositories for topic game-engine
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
:video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Godot game template and component-based framework optimized for 2D games + pixel-art.
Develop a 3D interactive graphics rendering engine
Community-driven advanced graphics modifications for AE, SE and VR.
Repository of behaviors, actions, conditions and expressions to be used in GDevelop for creating games
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
The full port of the SMBX engine from VB6 into C++ and SDL2, FreeImage and MixerX
A browser-based text adventure game engine and sample game
A Sandbox Survival Game with Vulkan, PhysX, C++20. aims to be "Minecraft + GTAV + VRChat"
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
State Management and Multiplayer Networking for Turn-Based Games
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
:video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
Free (as in freedom) open source clone of the Age of Empires II engine 🚀
The collaborative multiplayer game engine for the web.
Documentation of GDevelop - the fast, open-source, no-code game engine.
Godot game template and component-based framework optimized for 2D games + pixel-art.
Ghengin: A vulkan-based, shader-centric, type-heavy, Haskell game engine
Kaiju Engine - Multiplatform 2D and 3D Vulkan game engine written in Go/Golang
Develop a 3D interactive graphics rendering engine
A complete header translation (binding) of the raylib 5.5 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding...
Repository of examples and templates for GDevelop - the open-source, no-code game engine
Abyss Engine clean-room reimplementation of Diablo 2, written in C. The goal is to recreate the original game engine, but on a portable platform that can also easily be modded and extended.
C++ game engine project, for learning, practice and experiment.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
A refreshingly simple data-driven game engine built in Rust
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
State Management and Multiplayer Networking for Turn-Based Games
:video_game: :pencil: A list of Game Development resources to make magic happen.
Defold is a completely free to use game engine for development of desktop, mobile and web games.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
The collaborative multiplayer game engine for the web.
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
Documentation of GDevelop - the fast, open-source, no-code game engine.
A 2D Top Down (MMORPG) Game Server, with the goal of becoming a rapid development game engine someday
Godot game template and component-based framework optimized for 2D games + pixel-art.
Repository of examples and templates for GDevelop - the open-source, no-code game engine
Abyss Engine clean-room reimplementation of Diablo 2, written in C. The goal is to recreate the original game engine, but on a portable platform that can also easily be modded and extended.
Create visual novels with a modern 2D rendering engine and your favorite JavaScript framework.
Godot game template and component-based framework optimized for 2D games + pixel-art.
A high-performance distributed framework powered by Actor model, designed for building scalable microservices and real-time applications with ease.
Abyss Engine clean-room reimplementation of Diablo 2, written in C. The goal is to recreate the original game engine, but on a portable platform that can also easily be modded and extended.
Self-contained realtime graphical application engine with a simplistic design philosophy.
A cross-platform embeddable lua game engine such as ginga, pc, mobile, browser and its own console like a Wii clone.
Interact with a AI Game-engine that keep building its rules and world as you play, adapted to your gameplay.
A game engine editor for the Quake engine designed to modernize and streamline the development process for mods and games.
Painless 2D vector graphics, animations, and simulations powered by GLFW (Fork of gloss)
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
A refreshingly simple data-driven game engine built in Rust
A simple and easy-to-use library to enjoy videogames programming
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games ...
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
State Management and Multiplayer Networking for Turn-Based Games
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
:video_game: :pencil: A list of Game Development resources to make magic happen.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Software Development Kit for creating Tramway Drifting and Dungeon Exploration Simulators
The collaborative multiplayer game engine for the web.
Painless 2D vector graphics, animations, and simulations powered by GLFW (Fork of gloss)
Kaiju Engine - Multiplatform 2D and 3D Vulkan game engine written in Go/Golang
(WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.
WeDot 是一个专注于技术和用户体验的多平台 2D 与 3D 游戏引擎,开发者可以把注意力集中在游戏开发本身,而非繁杂的技术细节。
C++ game engine project, for learning, practice and experiment.