GuvaCode / ray4laz

A complete header translation (binding) of the raylib 5.5 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.

Date Created 2020-12-06 (4 years ago)
Commits 603 (last one a day ago)
Stargazers 116 (0 this week)
Watchers 7 (0 this week)
Forks 22
License zlib
Ranking

RepositoryStats indexes 614,715 repositories, of these GuvaCode/ray4laz is ranked #271,777 (56th percentile) for total stargazers, and #273,518 for total watchers. Github reports the primary language for this repository as C, for repositories using this language it is ranked #11,104/22,777.

GuvaCode/ray4laz is also tagged with popular topics, for these it's ranked: linux (#3,627/6095),  windows (#2,505/4243),  macos (#2,386/3923),  cross-platform (#969/1456),  game-development (#731/1397),  game-engine (#481/805),  pascal (#88/181)

Other Information

There have been 10 releases, the latest one was published on 2024-11-22 (2 months ago) with the name raylib 5.5 header for pascal.

Homepage URL: https://www.raylib.com/

Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

310 commits on the default branch (main) since jan '22

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Issue History

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Languages

The primary language is C but there's also others...

CCPascalPascalGLSLGLSLMakefileMakefileShellShellBatchfileBatchfile

updated: 2025-02-13 @ 04:34am, id: 319041413 / R_kgDOEwQvhQ