doodlum / skyrim-community-shaders

SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.

Date Created 2023-02-25 (about a year ago)
Commits 1,301 (last one 15 hours ago)
Stargazers 149 (0 this week)
Watchers 10 (0 this week)
Forks 44
License gpl-3.0
Ranking

RepositoryStats indexes 579,555 repositories, of these doodlum/skyrim-community-shaders is ranked #219,050 (62nd percentile) for total stargazers, and #205,697 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #12,311/31,036.

doodlum/skyrim-community-shaders is also tagged with popular topics, for these it's ranked: hacktoberfest (#7,888/15269),  c-plus-plus (#877/1369),  graphics (#476/858),  game-engine (#426/778),  learning (#368/679),  rendering (#222/399),  shaders (#193/390),  modding (#80/274),  directx (#76/155)

Other Information

doodlum/skyrim-community-shaders has 6 open pull requests on Github, 563 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 36 open issues and 66 closed issues.

There have been 3 releases, the latest one was published on 2024-03-30 (7 months ago) with the name v0.8.7.

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

1,296 commits on the default branch (dev) since jan '22

Yearly Commits

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Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-11-07 @ 08:08am, id: 606527043 / R_kgDOJCbeQw