doodlum / skyrim-community-shaders

SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.

Date Created 2023-02-25 (about a year ago)
Commits 884 (last one 4 days ago)
Stargazers 99 (0 this week)
Watchers 9 (0 this week)
Forks 38
License gpl-3.0
Ranking

RepositoryStats indexes 523,840 repositories, of these doodlum/skyrim-community-shaders is ranked #270,231 (48th percentile) for total stargazers, and #215,092 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #15,107/28,144.

doodlum/skyrim-community-shaders is also tagged with popular topics, for these it's ranked: hacktoberfest (#8,975/14003),  c-plus-plus (#998/1338),  graphics (#531/786),  game-engine (#472/720),  learning (#421/631),  rendering (#239/375),  shaders (#221/351),  modding (#103/232),  directx (#82/137)

Other Information

doodlum/skyrim-community-shaders has 5 open pull requests on Github, 234 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 23 open issues and 34 closed issues.

There have been 3 releases, the latest one was published on 2024-03-30 (2 months ago) with the name v0.8.7.

Star History

Github stargazers over time

Watcher History

Github watchers over time, collection started in '23

Recent Commit History

884 commits on the default branch (dev) since jan '22

Yearly Commits

Commits to the default branch (dev) per year

Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-06-01 @ 09:12am, id: 606527043 / R_kgDOJCbeQw