doodlum / skyrim-community-shaders

Community-driven advanced graphics modifications for AE, SE and VR.

Date Created 2023-02-25 (2 years ago)
Commits 1,549 (last one a day ago)
Stargazers 306 (8 this week)
Watchers 11 (0 this week)
Forks 64
License gpl-3.0
Ranking

RepositoryStats indexes 622,269 repositories, of these doodlum/skyrim-community-shaders is ranked #136,402 (78th percentile) for total stargazers, and #194,436 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #7,671/33,214.

doodlum/skyrim-community-shaders is also tagged with popular topics, for these it's ranked: hacktoberfest (#5,334/15403),  c-plus-plus (#647/1388),  graphics (#360/902),  game-engine (#307/812),  learning (#275/717),  rendering (#171/418),  shaders (#132/418),  modding (#51/304),  directx (#56/166)

Other Information

doodlum/skyrim-community-shaders has 8 open pull requests on Github, 775 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 44 open issues and 106 closed issues.

There have been 22 releases, the latest one was published on 2025-01-23 (about a month ago) with the name v1.1.15.

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

1,549 commits on the default branch (dev) since jan '22

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Yearly Commits

Commits to the default branch (dev) per year

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Issue History

Total Issues
Open Issues
Closed Issues
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Languages

The primary language is C++ but there's also others...

C++C++HLSLHLSLCCCMakeCMakeDockerfileDockerfilePowerShellPowerShellBatchfileBatchfile

updated: 2025-03-04 @ 07:31pm, id: 606527043 / R_kgDOJCbeQw