Statistics for topic shaders
RepositoryStats tracks 595,856 Github repositories, of these 402 are tagged with the shaders topic. The most common primary language for repositories using this topic is C++ (62). Other languages include: JavaScript (57), C# (49), GLSL (37), TypeScript (28), ShaderLab (25), C (23), Rust (16), GDScript (13), Python (13)
Stargazers over time for topic shaders
Most starred repositories for topic shaders (view more)
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Zero-dependency canvas shaders that can be installed from npm or designed in Paper
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
Zero-dependency canvas shaders that can be installed from npm or designed in Paper
Alexander Sannikov's Radiance Cascades for Unity's URP
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
Zero-dependency canvas shaders that can be installed from npm or designed in Paper
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Zero-dependency canvas shaders that can be installed from npm or designed in Paper
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
Alexander Sannikov's Radiance Cascades for Unity's URP
A fast C++23 3D game engine for modern devices, with wide platform support
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Zero-dependency canvas shaders that can be installed from npm or designed in Paper
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
An React.js component library for beautifully shaded canvas https://uvcanvas.com
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
Shaders designed to replicate the graphical style of the PlayStation and Nintendo 64.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
An React.js component library for beautifully shaded canvas https://uvcanvas.com
Retro Computer Personal Website with very simple UNIX shell implementation, files system implementation, markdown interrupteur and renderer and text layout engine.
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.