Statistics for topic physics
RepositoryStats tracks 518,991 Github repositories, of these 341 are tagged with the physics topic. The most common primary language for repositories using this topic is Python (74). Other languages include: C++ (62), JavaScript (29), C# (28), TypeScript (18), Jupyter Notebook (17), Julia (14), Rust (14)
Stargazers over time for topic physics
Most starred repositories for topic physics (view more)
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A modern computer algebra system which aims to handle expressions with billions of terms.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
A modern computer algebra system which aims to handle expressions with billions of terms.
A differentiable physics engine and multibody dynamics library for control and robot learning.
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
A statically typed programming language for scientific computations with first class support for physical dimensions and units
A modern computer algebra system which aims to handle expressions with billions of terms.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
Multi-Joint dynamics with Contact. A general purpose physics simulator.
A statically typed programming language for scientific computations with first class support for physical dimensions and units
A modern computer algebra system which aims to handle expressions with billions of terms.
Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).
A differentiable physics engine and multibody dynamics library for control and robot learning.
Client/Server Authoritative Multiplayer Framework for the Godot4 Engine
A modern computer algebra system which aims to handle expressions with billions of terms.
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
Multi-Joint dynamics with Contact. A general purpose physics simulator.
A modern computer algebra system which aims to handle expressions with billions of terms.
A physics based, space shooter game made with Rust and the Bevy engine.
Vehicle controller implementation for arcade style games, made in Unity.
An open-source project dedicated to build foundational large language model for natural science, mainly in physics, chemistry and material science.
Efficient and type-stable physical quantities in Julia
Soft2D: A 2D multi-material continuum physics engine designed for real-time applications.
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Multi-Joint dynamics with Contact. A general purpose physics simulator.
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
A statically typed programming language for scientific computations with first class support for physical dimensions and units
A modern computer algebra system which aims to handle expressions with billions of terms.
Efficient and type-stable physical quantities in Julia
The Road to Reality essay and newsletter source. A journey through computational physics, from eval/apply to the Einstein field equations.