Statistics for topic physics-engine
RepositoryStats tracks 595,857 Github repositories, of these 83 are tagged with the physics-engine topic. The most common primary language for repositories using this topic is C++ (26). Other languages include: JavaScript (12)
Stargazers over time for topic physics-engine
Most starred repositories for topic physics-engine (view more)
Trending repositories for topic physics-engine (view more)
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Pure C# 3D real time physics simulation library, now with a higher version number.
C++ game engine project, for learning, practice and experiment.
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
Pure C# 3D real time physics simulation library, now with a higher version number.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
C++ game engine project, for learning, practice and experiment.
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
A differentiable physics engine and multibody dynamics library for control and robot learning.
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
LittleJS is the tiny fast HTML5 game engine with many features and no dependencies. 🚂 Choo-Choo!
C++ game engine project, for learning, practice and experiment.
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
A small 2D physics engine that explains the physics in videogames for educational use.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
LittleJS is the tiny fast HTML5 game engine with many features and no dependencies. 🚂 Choo-Choo!
C++ game engine project, for learning, practice and experiment.
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.