appsinacup / godot-rapier-physics

Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.

Date Created 2023-10-26 (about a year ago)
Commits 198 (last one 9 days ago)
Stargazers 420 (9 this week)
Watchers 10 (0 this week)
Forks 22
License mit
Ranking

RepositoryStats indexes 584,353 repositories, of these appsinacup/godot-rapier-physics is ranked #103,110 (82nd percentile) for total stargazers, and #206,270 for total watchers. Github reports the primary language for this repository as Rust, for repositories using this language it is ranked #2,864/16,711.

appsinacup/godot-rapier-physics is also tagged with popular topics, for these it's ranked: 3d (#301/1184),  godot (#117/725),  godot-engine (#68/395),  2d (#93/305),  godotengine (#36/177),  physics-simulation (#27/151)

Other Information

appsinacup/godot-rapier-physics has 1 open pull request on Github, 132 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 29 open issues and 143 closed issues.

There have been 66 releases, the latest one was published on 2024-10-18 (about a month ago) with the name Godot Rapier v0.8.8.

Homepage URL: https://godot.rapier.rs

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Watcher History

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Recent Commit History

198 commits on the default branch (main) since jan '22

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Languages

The primary language is Rust but there's also others...

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appsinacup/godot-rapier-physics

updated: 2024-11-19 @ 12:43pm, id: 710210060 / R_kgDOKlTyDA