Statistics for topic physics-simulation
RepositoryStats tracks 641,237 Github repositories, of these 168 are tagged with the physics-simulation topic. The most common primary language for repositories using this topic is Python (48). Other languages include: C++ (43), C# (14), JavaScript (12)
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A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
Massively parallel rigidbody physics simulation on accelerator hardware.
[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
A multiphase multiphysics dataset and benchmarks for scientific machine learning
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars
[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
OpenQQuantify's Cesium 3D Digital Twin Replica of the Entire World, Physics, Robotics, Electronics Simulations, and More
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
OpenQQuantify's Cesium 3D Digital Twin Replica of the Entire World, Physics, Robotics, Electronics Simulations, and More
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars
[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
A multiphase multiphysics dataset and benchmarks for scientific machine learning
An unpolished proof-of-concept attempt of implementing the realistic motion, physics, and animation of casting a fishing rod and reeling in a fishing line in Unity 3D using Verlet Physics, Unity's Lin...
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars
Official implementation of Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion
[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
Implementation of Particle-based Viscoelastic Fluid Simulation
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots
Massively parallel rigidbody physics simulation on accelerator hardware.
robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generation (ECCV 2024)
RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots
[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
Official implementation of Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion