Statistics for topic vr
RepositoryStats tracks 584,796 Github repositories, of these 273 are tagged with the vr topic. The most common primary language for repositories using this topic is C# (59). Other languages include: C++ (52), JavaScript (45), Python (22), TypeScript (12), Java (11)
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A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Misc; latest version of waifu2x; 2D video to stereo 3D video conversion
Scripting platform, modding framework and VR support for all RE Engine games
JellyVR is your personal movie theater for Jellyfin, made in Unreal Engine 5 with C++.
A Virtual-Reality "escape-room-like" videogame for Oculus Quest, developed with Unity Engine using only the basic Oculus Framework. Game awarded as best game of the course ( year 2021/2022)
VR Builder lets you create better VR experiences faster. Our code is open source and designed to be extended. Plus, our GUI empowers everyone to create fully functional VR apps - without writing code.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Misc; latest version of waifu2x; 2D video to stereo 3D video conversion
A collection of my XR prototypes as apk files for Meta Quest devices.
VR Builder lets you create better VR experiences faster. Our code is open source and designed to be extended. Plus, our GUI empowers everyone to create fully functional VR apps - without writing code.
JellyVR is your personal movie theater for Jellyfin, made in Unreal Engine 5 with C++.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Misc; latest version of waifu2x; 2D video to stereo 3D video conversion
Meta OpenXR SDK includes OpenXR API resources for all Quest devices native development. Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at https://developer.ocul...
JellyVR is your personal movie theater for Jellyfin, made in Unreal Engine 5 with C++.
Collection of apps, developer resources, communities, and articles related to the Apple Vision Pro
JellyVR is your personal movie theater for Jellyfin, made in Unreal Engine 5 with C++.
A dirt cheap solution to enable haptic feedback on the vive (and other OpenVR compatible) trackers in VRChat (Or other OSC compatible VR games)
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Misc; latest version of waifu2x; 2D video to stereo 3D video conversion
BrainFlow code that sends your brain's relaxation, focus metrics, and machine learned thought commands to vrchat avatar paramaters via OSC.
Decky plugin to support installing and configuring Breezy Desktop on-the-fly