Statistics for topic vulkan
RepositoryStats tracks 518,986 Github repositories, of these 434 are tagged with the vulkan topic. The most common primary language for repositories using this topic is C++ (242). Other languages include: C (56), Rust (42), C# (16)
Stargazers over time for topic vulkan
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ncnn is a high-performance neural network inference framework optimized for the mobile platform
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRN...
C++ game engine project, for learning, practice and experiment.
A multi-platform single-header very simple-to-use framework library for creating GUI Libraries or simple GUI programs.
Rendering glTF scenes with ray tracer and raster (Vulkan)
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRN...
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
ncnn is a high-performance neural network inference framework optimized for the mobile platform
A multi-platform single-header very simple-to-use framework library for creating GUI Libraries or simple GUI programs.
Rendering glTF scenes with ray tracer and raster (Vulkan)
C++ game engine project, for learning, practice and experiment.
ncnn is a high-performance neural network inference framework optimized for the mobile platform
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRN...
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
A multi-platform single-header very simple-to-use framework library for creating GUI Libraries or simple GUI programs.
C++ game engine project, for learning, practice and experiment.
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
KDGpu is a thin wrapper around Vulkan to make modern graphics easier to learn and use
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRN...
ncnn is a high-performance neural network inference framework optimized for the mobile platform
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
A multi-platform single-header very simple-to-use framework library for creating GUI Libraries or simple GUI programs.
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.