44 results found Sort:

1.9k
15.1k
bsd-2-clause
482
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Created 2012-04-04
8,841 commits to master branch, last one a day ago
196
4.7k
unknown
83
Lightweight, high-performance HTML renderer for game and app developers.
Created 2018-08-08
132 commits to master branch, last one about a year ago
193
3.5k
mit
59
Tooll 3 is an open source software to create realtime motion graphics.
Created 2017-06-17
5,089 commits to master branch, last one 2 months ago
512
2.6k
mit
199
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Created 2015-04-09
1,093 commits to main branch, last one 2 days ago
449
1.8k
mit
140
DirectXTex texture processing library
Created 2015-04-09
1,097 commits to main branch, last one 2 days ago
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Created 2018-12-11
60 commits to master branch, last one 6 months ago
136
833
mit
51
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
Created 2016-03-20
15,410 commits to master branch, last one 9 days ago
DirectXMesh geometry processing library
Created 2015-04-09
534 commits to main branch, last one 2 days ago
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Created 2018-07-17
955 commits to master branch, last one 8 months ago
A modern cross-platform low-level graphics API
Created 2015-10-15
4,520 commits to master branch, last one 16 days ago
328
591
other
31
ClassicUO - an open source implementation of the Ultima Online Classic Client.
Created 2018-08-30
7,672 commits to main branch, last one about a month ago
136
439
mit
86
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
This repository has been archived (exclude archived)
Created 2015-04-14
190 commits to main branch, last one 8 days ago
49
425
gpl-3.0
17
D2DX is a complete solution to make Diablo II run well on modern PCs, with high fps and better resolutions.
Created 2021-03-21
376 commits to main branch, last one 3 years ago
116
424
mit
85
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
This repository has been archived (exclude archived)
Created 2015-04-14
246 commits to main branch, last one 8 days ago
Sample projects demonstrating the usage of Diligent Engine
Created 2015-10-15
1,674 commits to master branch, last one 21 days ago
DirectX API-hooking framework
Created 2015-12-07
573 commits to master branch, last one about a year ago
DirectX 11 Renderer written in C++11
Created 2016-07-27
549 commits to master branch, last one 5 years ago
20
266
gpl-3.0
12
🧙 MAGE v0
Created 2016-10-12
3,238 commits to master branch, last one about a year ago
34
218
other
9
An advanced C++ 3D game engine powering an in-production game yet to be announced
Created 2019-06-06
1,608 commits to dev branch, last one about a year ago
Starter code samples for Direct3D11
Created 2019-06-25
50 commits to master branch, last one 3 years ago
28
193
apache-2.0
5
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
Created 2018-10-10
94 commits to main branch, last one 5 months ago
Barebones D3D11 hook.
Created 2019-01-15
15 commits to master branch, last one about a year ago
Air to air combat sandbox, created in Python 3 using the HARFANG 3D 2 framework.
Created 2021-12-15
125 commits to main branch, last one 6 months ago
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
Created 2019-01-15
87 commits to master branch, last one 3 years ago
41
136
unknown
9
DirectX 11 Tutorials
Created 2017-06-08
77 commits to master branch, last one about a year ago
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
Created 2020-06-30
98 commits to main branch, last one 2 days ago
Cross Platform D-Lang Game Engine with scripting support
Created 2019-12-17
1,132 commits to master branch, last one 4 days ago
League of Legends DirectX11 Internal Base
This repository has been archived (exclude archived)
Created 2021-11-09
30 commits to main branch, last one 2 years ago
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.
Created 2018-05-24
13 commits to master branch, last one about a year ago
A Paint.NET filetype plugin that adds support for some of the DDS formats introduced in DirectX 10 and later.
Created 2017-09-03
355 commits to master branch, last one 2 months ago