44 results found Sort:
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Created
2012-04-04
8,862 commits to master branch, last one a day ago
Lightweight, high-performance HTML renderer for game and app developers.
Created
2018-08-08
132 commits to master branch, last one about a year ago
Tooll 3 is an open source software to create realtime motion graphics.
Created
2017-06-17
5,089 commits to master branch, last one 3 months ago
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Created
2015-04-09
1,099 commits to main branch, last one 13 days ago
DirectXTex texture processing library
Created
2015-04-09
1,103 commits to main branch, last one 13 days ago
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Created
2018-12-11
60 commits to master branch, last one 8 months ago
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
Created
2016-03-20
15,440 commits to master branch, last one 19 hours ago
DirectXMesh geometry processing library
Created
2015-04-09
539 commits to main branch, last one 13 days ago
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Created
2018-07-17
955 commits to master branch, last one 9 months ago
A modern cross-platform low-level graphics API
Created
2015-10-15
4,557 commits to master branch, last one 13 hours ago
ClassicUO - an open source implementation of the Ultima Online Classic Client.
Created
2018-08-30
7,676 commits to main branch, last one 17 days ago
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
This repository has been archived
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Created
2015-04-14
193 commits to main branch, last one 27 days ago
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
This repository has been archived
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Created
2015-04-14
249 commits to main branch, last one 27 days ago
D2DX is a complete solution to make Diablo II run well on modern PCs, with high fps and better resolutions.
Created
2021-03-21
376 commits to main branch, last one 3 years ago
Sample projects demonstrating the usage of Diligent Engine
Created
2015-10-15
1,694 commits to master branch, last one a day ago
DirectX API-hooking framework
Created
2015-12-07
573 commits to master branch, last one about a year ago
DirectX 11 Renderer written in C++11
Created
2016-07-27
549 commits to master branch, last one 5 years ago
🧙 MAGE v0
Created
2016-10-12
3,238 commits to master branch, last one about a year ago
An advanced C++ 3D game engine powering an in-production game yet to be announced
Created
2019-06-06
1,608 commits to dev branch, last one about a year ago
Starter code samples for Direct3D11
Created
2019-06-25
50 commits to master branch, last one 3 years ago
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
Created
2018-10-10
94 commits to main branch, last one 6 months ago
Air to air combat sandbox, created in Python 3 using the HARFANG 3D 2 framework.
Created
2021-12-15
151 commits to main branch, last one 4 hours ago
Barebones D3D11 hook.
Created
2019-01-15
15 commits to master branch, last one about a year ago
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
Created
2019-01-15
87 commits to master branch, last one 3 years ago
DirectX 11 Tutorials
Created
2017-06-08
77 commits to master branch, last one about a year ago
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
Created
2020-06-30
103 commits to main branch, last one 12 days ago
Cross Platform D-Lang Game Engine with scripting support
Created
2019-12-17
1,139 commits to master branch, last one 13 days ago
League of Legends DirectX11 Internal Base
This repository has been archived
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Created
2021-11-09
30 commits to main branch, last one 2 years ago
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.
Created
2018-05-24
13 commits to master branch, last one about a year ago
A Paint.NET filetype plugin that adds support for some of the DDS formats introduced in DirectX 10 and later.
Created
2017-09-03
358 commits to master branch, last one 13 days ago