26 results found Sort:

331
3.6k
apache-2.0
119
A modern cross-platform low-level graphics library and rendering framework
Created 2015-10-15
1,835 commits to master branch, last one 14 days ago
454
3.0k
other
148
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Created 2014-09-05
7,635 commits to dev branch, last one 24 days ago
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
Created 2018-05-12
405 commits to master branch, last one about a month ago
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Created 2018-12-11
60 commits to master branch, last one 6 months ago
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This ...
Created 2019-11-11
2,081 commits to master branch, last one a day ago
A modern cross-platform low-level graphics API
Created 2015-10-15
4,520 commits to master branch, last one 16 days ago
87
478
other
46
OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
Created 2017-09-10
3,576 commits to main branch, last one 4 months ago
49
369
gpl-3.0
16
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
Created 2019-01-11
1,851 commits to master branch, last one a day ago
Sample projects demonstrating the usage of Diligent Engine
Created 2015-10-15
1,674 commits to master branch, last one 21 days ago
High Performance off-screen rendering (OSR) demo using CEF
Created 2018-03-02
189 commits to master branch, last one 4 years ago
30
218
other
17
Skinnable GUI with useful widget collection. Fork of GWEN.
Created 2013-01-05
1,156 commits to gwork branch, last one 5 years ago
23
194
unknown
2
DirectX 11/12 hook including a simple overlay framework
Created 2019-06-08
102 commits to master branch, last one about a year ago
Cross-platform modern game engine.
Created 2017-06-20
1,999 commits to master branch, last one 11 months ago
Barebones D3D11 hook.
Created 2019-01-15
15 commits to master branch, last one about a year ago
D3D11 Overlay with ImGui (x86 / x64) - EXE / DLL DirectX 11 Overlay
Created 2023-08-13
15 commits to main branch, last one about a year ago
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.
Created 2018-05-24
13 commits to master branch, last one about a year ago
A simple imgui library for easy use.
Created 2023-03-26
35 commits to master branch, last one 7 months ago
CS2游戏助手 - ESP外部注入
Created 2024-02-08
53 commits to main branch, last one 6 months ago
A C++/DirectX 11 implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique"
Created 2021-06-13
16 commits to main branch, last one 3 years ago
🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
Created 2018-05-17
43 commits to master branch, last one 2 years ago
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graph...
Created 2019-07-31
1,210 commits to PBR branch, last one 19 days ago
An imgui window rendered on top of nvidia's overlay with animations
Created 2023-06-16
6 commits to main branch, last one about a year ago
Runtime Compiled C++ example based on the Dear ImGui DirectX11 Example
Created 2020-01-01
82 commits to master branch, last one 5 months ago
The project shows how to hook IDXGISwapChain::Present and capture window frames.
Created 2022-03-13
10 commits to main branch, last one about a year ago
DirectX 12 Offline installer for those who cannot run online installer on their system!
Created 2023-12-10
8 commits to main branch, last one 6 months ago