8 results found Sort:

Voxel-based Global Illumination using Unity Scriptable Render Pipeline
Created 2019-02-03
93 commits to master branch, last one 4 years ago
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Created 2018-07-17
955 commits to master branch, last one 6 months ago
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
Created 2016-11-27
24 commits to master branch, last one about a year ago
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination
Created 2022-02-02
250 commits to master branch, last one a day ago
OpenGl Global Illumination real-time rendering study project
Created 2021-07-04
57 commits to master branch, last one about a year ago
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A voxel cone traced realtime Global Illumination rendering engine in dx12, wip
Created 2020-12-14
60 commits to main branch, last one 3 years ago
Real Time Global Illumination With Voxel Cone Tracing
Created 2022-01-29
80 commits to main branch, last one 11 months ago