8 results found Sort:

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Created 2018-09-05
120 commits to master branch, last one 4 years ago
27
572
gpl-3.0
10
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Created 2020-06-04
596 commits to master branch, last one 2 years ago
3D C/C++ Game Engine - Created By Brady Jessup
Created 2016-08-25
358 commits to master branch, last one 4 months ago
Real-Time Vulkan Renderer with features like PBR, IBL, and more.
Created 2022-08-19
82 commits to main branch, last one about a year ago
🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!
Created 2023-12-08
482 commits to main branch, last one 5 days ago
🍖 A GPU driven real-time renderer, backed by wgpu
Created 2022-02-14
279 commits to main branch, last one 4 days ago
Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphics 2023)
Created 2022-12-14
25 commits to master branch, last one 9 months ago