40 results found Sort:

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer...
Created 2016-07-12
4,515 commits to gh-pages branch, last one 21 days ago
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
Created 2022-07-31
580 commits to main branch, last one 4 months ago
123
845
unknown
62
Light rendering in 2D
Created 2017-11-04
22 commits to master branch, last one 6 years ago
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
Created 2019-02-03
93 commits to master branch, last one 3 years ago
RTX Global Illumination (RTXGI)
Created 2020-02-24
71 commits to main branch, last one 4 months ago
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Created 2018-07-17
955 commits to master branch, last one 3 months ago
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
Created 2022-02-20
489 commits to main branch, last one about a month ago
The Ultimate Solution for Cinematic Toon Rendering in UE5
Created 2021-11-08
123 commits to main branch, last one about a month ago
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
Created 2022-01-23
1,278 commits to master branch, last one 21 days ago
15
407
apache-2.0
13
A physically-based path tracer
Created 2020-11-04
129 commits to master branch, last one 3 years ago
Experimental real-time renderer with support for dynamic global illumination
Created 2022-12-03
225 commits to main branch, last one 4 months ago
This repository has no description...
Created 2019-01-10
104 commits to master branch, last one a day ago
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
Created 2016-11-27
24 commits to master branch, last one about a year ago
16
325
mit
15
WebGL2.0 3D Engine - Global Illumination - RayTracing
Created 2018-10-22
545 commits to master branch, last one about a year ago
Physically based renderer with Path Tracing and Photon Mapping.
Created 2019-09-09
158 commits to master branch, last one 2 years ago
20
224
unknown
7
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
Created 2022-12-31
19 commits to main branch, last one about a month ago
My toy engine, mainly for rendering experiment and prototyping.
Created 2021-02-05
902 commits to main branch, last one 3 days ago
⚪ Experimental ✨ 2D Raytracing for Unity Urp
Created 2023-01-18
59 commits to master branch, last one 20 days ago
22
110
other
3
Open Source Ray Tracing Library
Created 2019-09-07
546 commits to master branch, last one 5 months ago
Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.
Created 2020-12-24
141 commits to main branch, last one 3 years ago
A collection of gradient-domain light transport algorithms implemented with Mitsuba
Created 2018-12-01
6 commits to master branch, last one about a year ago
DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illuminatio...
Created 2020-11-18
190 commits to master branch, last one 3 years ago
An interactive OpenCL wavefront path tracer
Created 2017-06-26
228 commits to master branch, last one 21 days ago
OpenGL Renderer w/ FrameGraph
Created 2022-02-12
45 commits to master branch, last one 5 months ago
Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR
Created 2021-02-07
147 commits to master branch, last one about a year ago
Global Illumination using Spherical Harmonics
Created 2019-09-10
155 commits to master branch, last one 3 years ago
15
61
unknown
1
Implementation of "Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields"
Created 2019-11-13
28 commits to master branch, last one 3 years ago