14 results found Sort:

113
965
mit
49
A New Cross-Platform 2D 3D Game Engine
Created 2018-03-10
3,016 commits to master branch, last one about a year ago
32
512
other
19
Make VST2 / VST3 / AU / AAX / CLAP / LV2 / FLP plug-ins for Linux/macOS/Windows, using D.
Created 2013-11-14
3,518 commits to master branch, last one 2 days ago
26
359
apache-2.0
17
A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin
Created 2017-02-09
2,080 commits to main branch, last one 2 days ago
15
339
mit
14
WebGL2.0 3D Engine - Global Illumination - RayTracing
Created 2018-10-22
545 commits to master branch, last one 2 years ago
62
329
bsd-3-clause
19
The Dæmon game engine. With some bits of ioq3 and XreaL.
Created 2015-03-13
7,644 commits to master branch, last one 2 days ago
DirectX 11 Renderer written in C++11
Created 2016-07-27
549 commits to master branch, last one 5 years ago
18
217
other
4
A Python binding for the great C library raylib.
Created 2018-07-28
96 commits to master branch, last one about a year ago
Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.
Created 2022-09-09
320 commits to main branch, last one 5 months ago
Physically based rendering (PBR) for raylib
Created 2017-03-25
190 commits to master branch, last one 2 years ago
19
60
bsd-3-clause
7
A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader
Created 2019-09-17
234 commits to master branch, last one 6 days ago
A simple rendering library to experiment with CG techniques in OpenGL.
Created 2021-02-06
181 commits to main branch, last one about a year ago
A rendering engine, what else?
Created 2021-06-19
200 commits to master branch, last one 3 years ago
Interactive preview for PBR materials and HDRI environments in the browser. Originally built for ambientCG.com, now open source.
Created 2022-06-29
185 commits to main branch, last one 8 months ago