13 results found Sort:

111
955
mit
49
A New Cross-Platform 2D 3D Game Engine
Created 2018-03-10
3,016 commits to master branch, last one about a year ago
32
493
other
20
Make VST2 / VST3 / AU / AAX / CLAP / LV2 / FLP plug-ins for Linux/macOS/Windows, using D.
Created 2013-11-14
3,438 commits to master branch, last one 22 hours ago
15
331
mit
15
WebGL2.0 3D Engine - Global Illumination - RayTracing
Created 2018-10-22
545 commits to master branch, last one 2 years ago
60
306
bsd-3-clause
19
The Dæmon game engine. With some bits of ioq3 and XreaL.
Created 2015-03-13
7,389 commits to master branch, last one a day ago
20
304
apache-2.0
15
An OpenGL / WebGPU engine for Desktop JVM, Android and Javascript written in Kotlin
Created 2017-02-09
1,861 commits to main branch, last one 18 days ago
DirectX 11 Renderer written in C++11
Created 2016-07-27
549 commits to master branch, last one 5 years ago
18
206
other
5
A Python binding for the great C library raylib.
Created 2018-07-28
96 commits to master branch, last one 11 months ago
Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.
Created 2022-09-09
320 commits to main branch, last one about a month ago
Physically based rendering (PBR) for raylib
Created 2017-03-25
190 commits to master branch, last one 2 years ago
18
57
bsd-3-clause
9
A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader
Created 2019-09-17
230 commits to master branch, last one 18 days ago
A simple rendering library to experiment with CG techniques in OpenGL.
Created 2021-02-06
181 commits to main branch, last one about a year ago
A rendering engine, what else?
Created 2021-06-19
200 commits to master branch, last one 2 years ago