Statistics for topic glsl
RepositoryStats tracks 633,544 Github repositories, of these 326 are tagged with the glsl topic. The most common primary language for repositories using this topic is C++ (80). Other languages include: JavaScript (68), TypeScript (34), GLSL (32), C (30), Rust (13)
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The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
YUV/PCM/H264/H265/AAC/FFmpeg/Opengl. 这有丰富的音视频开发的学习资源、开发工具、优秀书籍、教程、面试题和开源项目,旨在帮助开发者和爱好者更好地学习、实践和工作。
FFmpeg Xfade easing and extensions: custom expressions; CSS easings; ported GLSL transitions
Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library
Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A desktop audio visualizer and shader player for your wayland wallpaper!
🔥 Imagine ShaderToy, on a Manim-like architecture. That's ShaderFlow. Music visualizer, piano roll, shader platform. Fastest rendering times in the west
FFmpeg Xfade easing and extensions: custom expressions; CSS easings; ported GLSL transitions
A free, open-source tool for creating animated logos with a liquid metal aesthetic. Create logo animations in real-time in the browser.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
An interactive playground for generative graphics. Combine nodes & logic into WebGL shaders - all through an intuitive no-code interface.
A desktop audio visualizer and shader player for your wayland wallpaper!
An interactive playground for generative graphics. Combine nodes & logic into WebGL shaders - all through an intuitive no-code interface.
Post-processing fluid distortion effects in response to cursor interactions for React-Three-Fiber.
🌊 The code for my volume rendering implementation in Three.js and GLSL.
Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.
Turn images into flowing particle animations. Built with js, webgl / glsl, and html5 canvas
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A generic post-processing injector for games and video software.
Post-processing fluid distortion effects in response to cursor interactions for React-Three-Fiber.
This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. A. Vasilakis and I. Fudos.
A full-featured ShaderToy renderer in ~400 lines of code.
FFmpeg Xfade easing and extensions: custom expressions; CSS easings; ported GLSL transitions