89 results found Sort:
- Filter by Primary Language:
- C++ (34)
- C# (18)
- HLSL (11)
- ShaderLab (9)
- C (4)
- Rust (4)
- GLSL (3)
- Makefile (1)
- Python (1)
- TypeScript (1)
- Cuda (1)
- +
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Created
2019-05-12
1 commits to master branch, last one 2 years ago
An all-purpose window upscaler for Windows 10/11.
Created
2021-02-20
2,587 commits to dev branch, last one a day ago
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Created
2020-03-15
537 commits to master branch, last one 8 days ago
Lightweight, cross-platform & full-featured shader IDE
Created
2018-09-22
916 commits to master branch, last one 2 years ago
A generic post-processing injector for games and video software.
Created
2016-06-15
4,931 commits to main branch, last one 11 days ago
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Created
2016-12-07
4,619 commits to main branch, last one a day ago
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Created
2015-06-25
5,021 commits to main branch, last one 4 days ago
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET develo...
Created
2019-08-10
4,384 commits to main branch, last one 8 days ago
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Created
2021-04-06
964 commits to main branch, last one a day ago
A collection of tools, libraries, and tests for Vulkan shader compilation.
Created
2015-08-06
1,016 commits to main branch, last one about a month ago
Making it easier to work with shaders
Created
2017-06-09
3,405 commits to master branch, last one a day ago
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Created
2018-11-02
78 commits to master branch, last one about a year ago
Various shaders.
Created
2016-12-01
431 commits to master branch, last one 4 months ago
Colorizing text editor for ImGui
Created
2017-10-01
181 commits to master branch, last one 4 years ago
Live shader coding tool and Shader Showdown workhorse
Created
2015-01-23
405 commits to master branch, last one 2 months ago
This components and shaders allows you to add rounded corners to UI elements!
Created
2019-03-03
84 commits to master branch, last one 25 days ago
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Created
2018-04-21
28 commits to master branch, last one 6 years ago
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Created
2015-12-20
9,529 commits to master branch, last one 8 months ago
Lightweight, multi-platform, data-oriented game engine.
Created
2017-03-11
2,801 commits to master branch, last one 2 months ago
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
Created
2022-08-08
160 commits to dev branch, last one 24 days ago
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Created
2019-03-11
2,717 commits to master branch, last one a day ago
A 32-bit RISC-V emulator in a shader (and C)
Created
2021-05-28
30 commits to master branch, last one about a year ago
A Collection of Shader For URP(LWRP) Render Pipeline
Created
2019-10-08
109 commits to master branch, last one about a year ago
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Created
2020-06-04
596 commits to master branch, last one 2 years ago
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
Created
2022-02-20
489 commits to main branch, last one 4 days ago
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
Created
2015-10-01
784 commits to master branch, last one 10 months ago
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
Created
2018-09-30
74 commits to master branch, last one 2 years ago
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usab...
Created
2022-03-20
51 commits to main branch, last one about a year ago
这是一个基于URP的开源仿原神卡通渲染项目
Created
2023-01-17
62 commits to main branch, last one 20 days ago
Math library using HLSL syntax with multiplatform SIMD support
Created
2017-01-25
563 commits to master branch, last one 2 days ago