23 results found Sort:
- Filter by Primary Language:
- C# (9)
- Python (4)
- ShaderLab (3)
- Go (1)
- HLSL (1)
- JavaScript (1)
- Shell (1)
- C++ (1)
- GLSL (1)
- +
A generic post-processing injector for games and video software.
Created
2016-06-15
4,963 commits to main branch, last one a day ago
Post Processing Stack
This repository has been archived
(exclude archived)
Created
2016-10-10
1,167 commits to v2 branch, last one 3 years ago
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Created
2020-04-05
181 commits to master branch, last one 3 years ago
A post processing library for three.js.
Created
2015-12-08
2,901 commits to main branch, last one 25 days ago
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Created
2022-01-04
36 commits to main branch, last one about a year ago
Bash script which helps with post production for GoPro cameras in Linux, can be used as a replacement for GoPro Studio
Created
2016-06-20
61 commits to master branch, last one 3 years ago
asciinema casts post-production tools
Created
2018-07-02
63 commits to master branch, last one 5 years ago
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
Created
2022-01-28
32 commits to main branch, last one about a year ago
A motion blur shader for Godot 3.3
Created
2018-04-29
21 commits to master branch, last one 2 years ago
Amplify Occlusion V2 ported to URP 2022.2
Created
2022-12-26
11 commits to main branch, last one about a year ago
This repository has no description...
Created
2020-07-28
56 commits to master branch, last one about a year ago
A collection of Post Processing Nodes for ComfyUI, which enable a variety of cool image effects
Created
2023-03-30
34 commits to master branch, last one about a year ago
An AI-driven solution for enhancing safety at construction sites. Utilises YOLOv8 for object detection to identify overhead hazards like heavy loads and steel pipes. Alerts are triggered if personnel ...
Created
2024-01-02
311 commits to main branch, last one 17 days ago
A small pack of shaders to replicate that old PS1 look in Godot 4.x.
Created
2022-11-14
26 commits to master branch, last one about a month ago
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
Created
2023-08-25
112 commits to main branch, last one 3 months ago
Package for taking gameplay screenshots in the Unity Editor across all three pipeline types
Created
2020-04-15
22 commits to upm branch, last one 2 years ago
An implementation of underwater effects that show under the water line.
Created
2022-10-08
104 commits to master branch, last one 7 days ago
Previously known as Super Look Up Tables
Created
2020-04-09
79 commits to master branch, last one 9 months ago
⬜ Vhs post effect for Unity Urp
Created
2023-11-13
28 commits to master branch, last one 7 days ago
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
Created
2023-01-14
10 commits to main branch, last one 4 months ago
⬜ OldMovie Post Effect for Unity Urp
Created
2023-10-23
27 commits to master branch, last one 17 days ago
A post-processing script for TinyTracer
Created
2023-02-01
4 commits to main branch, last one about a year ago
⬜ Outline post effect for Unity Urp
Created
2023-11-13
33 commits to master branch, last one 17 days ago