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Physically-based CPU and GPU ray-tracer
Created
2022-01-15
244 commits to main branch, last one about a year ago
This repo demonstrates generating 3D surface meshes from input images
Created
2021-02-11
22 commits to main branch, last one 3 years ago
Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"
Created
2024-04-15
19 commits to main branch, last one 2 months ago
An implementation of underwater effects that show under the water line.
Created
2022-10-08
104 commits to master branch, last one 6 months ago
Simulation of water in Unity
Created
2021-09-19
36 commits to main branch, last one about a year ago
Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"
Created
2023-08-28
25 commits to main branch, last one 8 months ago
Neural Eikonal Solver: framework for modeling traveltimes via solving eikonal equation using neural networks
Created
2022-01-01
213 commits to main branch, last one 4 months ago