Statistics for topic unity
RepositoryStats tracks 595,858 Github repositories, of these 2,046 are tagged with the unity topic. The most common primary language for repositories using this topic is C# (1,619). Other languages include: ShaderLab (81), C++ (51), Python (34), HLSL (27), JavaScript (25), C (21), TypeScript (18), HTML (13), Java (12)
Stargazers over time for topic unity
Most starred repositories for topic unity (view more)
Trending repositories for topic unity (view more)
GUI Application to work with engine assets, asset bundles, and serialized files
Provides an efficient allocation free async/await integration for Unity.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Alexander Sannikov's Radiance Cascades for Unity's URP
Flexi Archive是一个满足复杂存档需求,灵活且强大的Unity跨平台数据存档解决方案。 Flexi Archive is a flexible and powerful data archiving solution for complex archiving needs
A unity plugin that automatically calculates smooth normals for outline.
Provides an efficient allocation free async/await integration for Unity.
GUI Application to work with engine assets, asset bundles, and serialized files
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Alexander Sannikov's Radiance Cascades for Unity's URP
Flexi Archive是一个满足复杂存档需求,灵活且强大的Unity跨平台数据存档解决方案。 Flexi Archive is a flexible and powerful data archiving solution for complex archiving needs
🌟 A curated list of awesome resources for Mixed Reality development.
An easily scalable game server implemented in Rust, and compatible with many popular game engines
Provides GPU sprite instance rendering using Burst and Job System for Unity
Alexander Sannikov's Radiance Cascades for Unity's URP
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Provides an efficient allocation free async/await integration for Unity.
A collection of some of the neat math and physics tricks that I've collected over the last few years.
GUI Application to work with engine assets, asset bundles, and serialized files
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Provides GPU sprite instance rendering using Burst and Job System for Unity
BestoNet is a custom rollback networking solution developed for the fighting game Idol Showdown. Built in C# for Unity, it integrates with Facepunch Steamworks to provide a robust and efficient rollba...
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, d...
Maybe the world's fastest logging library, originating from the client of the top mobile game Honor of Kings, is lightweight, works on PC, mobile, and servers, supports C#, Java, and C++, and is well ...
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Provides an efficient allocation free async/await integration for Unity.
GUI Application to work with engine assets, asset bundles, and serialized files
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A curated list of project tutorials for project-based learning.
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
GpuScript allows you to write C# programs that run at supercomputer speeds on a single GPU. Learn it in 30 minutes. Write & debug large and complex projects specifically designed to run on the GPU.
A fully working dark mode mod for Unity Editor on Windows (Dark Title Bar + Menu Bar + Context Menu)
Screen Space Global Illumination for Unity URP (Universal Render Pipeline).