Trending repositories for topic unity
Provides an efficient allocation free async/await integration for Unity.
GUI Application to work with engine assets, asset bundles, and serialized files
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement lea...
A Curated List of Multiplayer Game Network Programming Resources
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to deco...
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
:books: Library of all kind of scripts, snippets & shaders for Unity
a list of curated opensource Unity packages for future proof Game Developers
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Alexander Sannikov's Radiance Cascades for Unity's URP
Flexi Archive是一个满足复杂存档需求,灵活且强大的Unity跨平台数据存档解决方案。 Flexi Archive is a flexible and powerful data archiving solution for complex archiving needs
A unity plugin that automatically calculates smooth normals for outline.
Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike
GpuScript allows you to write C# programs that run at supercomputer speeds on a single GPU. Learn it in 30 minutes. Write & debug large and complex projects specifically designed to run on the GPU.
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
A Unity Inspector extension tool focusing on script fields inspector enhancement
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
Python3 library to manipulate Unity serialized files from outside the Unity Editor.
Provides an efficient allocation free async/await integration for Unity.
GUI Application to work with engine assets, asset bundles, and serialized files
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
A Curated List of Multiplayer Game Network Programming Resources
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to deco...
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement lea...
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Provides a rich set of editor extensions and serialization extensions for Unity.
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
:books: Library of all kind of scripts, snippets & shaders for Unity
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
Alexander Sannikov's Radiance Cascades for Unity's URP
Flexi Archive是一个满足复杂存档需求,灵活且强大的Unity跨平台数据存档解决方案。 Flexi Archive is a flexible and powerful data archiving solution for complex archiving needs
🌟 A curated list of awesome resources for Mixed Reality development.
An easily scalable game server implemented in Rust, and compatible with many popular game engines
Generate 3D meshes from 2D images and retexture them directly in Unity.
UI components for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and conve...
A Unity Inspector extension tool focusing on script fields inspector enhancement
Repository for "Delivery Boy" - a fast-paced mobile arcade game, developed in Unity.
Automatically adjust cameras' FOV to 3D objects bounds in Unity
This project merges computer vision with 3D modeling to create a lifelike virtual hand in Unity. Hand movements are tracked using OpenCV, enabling real-time interaction and applications in virtual rea...
A unity plugin that automatically calculates smooth normals for outline.
Provides GPU sprite instance rendering using Burst and Job System for Unity
Alexander Sannikov's Radiance Cascades for Unity's URP
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Provides an efficient allocation free async/await integration for Unity.
A collection of some of the neat math and physics tricks that I've collected over the last few years.
GUI Application to work with engine assets, asset bundles, and serialized files
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement lea...
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
A Curated List of Multiplayer Game Network Programming Resources
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to deco...
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
A curated list of project tutorials for project-based learning.
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Provides GPU sprite instance rendering using Burst and Job System for Unity
BestoNet is a custom rollback networking solution developed for the fighting game Idol Showdown. Built in C# for Unity, it integrates with Facepunch Steamworks to provide a robust and efficient rollba...
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
An utility for redirecting C# methods at runtime using detours. Enables patching and replacing method implementations dynamically. It allows altering static/instance methods, property accessors, and e...
Allows you to interact with Unity UI GameObjects in an immediate Style and fashion
A unity plugin that automatically calculates smooth normals for outline.
A Unity Inspector extension tool focusing on script fields inspector enhancement
Screen Space Global Illumination for Unity URP (Universal Render Pipeline).
An easily scalable game server implemented in Rust, and compatible with many popular game engines
GpuScript allows you to write C# programs that run at supercomputer speeds on a single GPU. Learn it in 30 minutes. Write & debug large and complex projects specifically designed to run on the GPU.
Performatic, secure and easy save system for Unity Engine
Core ScriptableObject architecture for building Unity games (Android & iOS)
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, d...
Maybe the world's fastest logging library, originating from the client of the top mobile game Honor of Kings, is lightweight, works on PC, mobile, and servers, supports C#, Java, and C++, and is well ...
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
A fast, zero-allocation, in-memory messaging library. Declarative async pipeline with source generator for Unity and .NET.
Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6.
Volumetric Clouds for Unity URP (Universal Render Pipeline).
Screen Space Global Illumination for Unity URP (Universal Render Pipeline).
A fully working dark mode mod for Unity Editor on Windows (Dark Title Bar + Menu Bar + Context Menu)
GpuScript allows you to write C# programs that run at supercomputer speeds on a single GPU. Learn it in 30 minutes. Write & debug large and complex projects specifically designed to run on the GPU.
该项目是一个通用的Buff系统,旨在帮助Unity开发者轻松实现游戏中的Buff效果。该系统能够轻松集成到现有项目,你可以方便地添加、管理和应用自定义逻辑的Buff。
Easy-as-dumb toolkit to prevent any malicious injections in your Android app. Beware of cheaters!
Flexi Archive是一个满足复杂存档需求,灵活且强大的Unity跨平台数据存档解决方案。 Flexi Archive is a flexible and powerful data archiving solution for complex archiving needs
Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Provides an efficient allocation free async/await integration for Unity.
GUI Application to work with engine assets, asset bundles, and serialized files
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
A curated list of project tutorials for project-based learning.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement lea...
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
A Curated List of Multiplayer Game Network Programming Resources
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the developmen...
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
GpuScript allows you to write C# programs that run at supercomputer speeds on a single GPU. Learn it in 30 minutes. Write & debug large and complex projects specifically designed to run on the GPU.
A fully working dark mode mod for Unity Editor on Windows (Dark Title Bar + Menu Bar + Context Menu)
Screen Space Global Illumination for Unity URP (Universal Render Pipeline).
Unity引擎C++接口 | Unity Engine C++ API | Mono/il2cpp | 支持 Windows, Android, Linux, IOS, HarmonyOS | Game Cheat | 游戏作弊
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
A framework for building debugging tools built on Unity UI Toolkit.
Lightning-fast and Zero Allocation Tween Library for Unity.
A sample project that includes implementation examples of UI animation for Unity UI (uGUI) using LitMotion and UniTask.
Implementation of OpenAI's Text-To-Speech in Unity. Synthesize any text and play it via any AudioSource.
Flexbox layout support for Unity UI using the Yoga layout engine
Apple Vision Pro - AR VR XR AI code & research - VisionOS, Unity, Unreal, SwiftUI, Reality Composer, iOS, ARkit, ChatGPT, OpenCV, ML
Provides GPU sprite instance rendering using Burst and Job System for Unity