Statistics for topic shader
RepositoryStats tracks 630,030 Github repositories, of these 274 are tagged with the shader topic. The most common primary language for repositories using this topic is C# (73). Other languages include: C++ (30), ShaderLab (29), GLSL (21), HLSL (19), JavaScript (17), C (11)
Stargazers over time for topic shader
Most starred repositories for topic shader (view more)
Trending repositories for topic shader (view more)
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to deco...
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
A free, open-source tool for creating animated logos with a liquid metal aesthetic. Create logo animations in real-time in the browser.
UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert ...
Create psychedelic animations in real-time in the browser. Webgl shader using liquid motion, distortion, shadows, and light.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Create psychedelic animations in real-time in the browser. Webgl shader using liquid motion, distortion, shadows, and light.
A free, open-source tool for creating animated logos with a liquid metal aesthetic. Create logo animations in real-time in the browser.
Create psychedelic animations in real-time in the browser. Webgl shader using liquid motion, distortion, shadows, and light.
A free, open-source tool for creating animated logos with a liquid metal aesthetic. Create logo animations in real-time in the browser.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to deco...
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Create psychedelic animations in real-time in the browser. Webgl shader using liquid motion, distortion, shadows, and light.
A Ratatui Widget for computing styles in the terminal at runtime using the power of the GPU
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Overlay for running GPU shaders on top of Windows desktop
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to deco...
A high-level Swift framework that simplifies working with GPU Metal Compute.
This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. A. Vasilakis and I. Fudos.
2D global illumination using radiance cascade for the bevy-engine.